
Void Conservationists
Void Conservationists is a modifier in Stellaris 4.5.2: +10% Space Fauna Ship Diplomatic Weight, - Space Fauna Ships generate +$@primal_calling_animal_handler_diplo_weight_mult|1%$ more Diplomatic Weight - +$@primal_calling_animal_handler_opinion_bonus|1$ opinion with other non-Homicidal and non-Xenophobe and non-Fallen Empires per occupied Vivarium Capacity.. The game adds it through the event "Life in the Stars" (option "Organisms that must be protected") until removed.
What Void Conservationists does
- +10%Space Fauna Ship Diplomatic Weight
- - Space Fauna Ships generate +$@primal_calling_animal_handler_diplo_weight_mult|1%$ more Diplomatic Weight - +$@primal_calling_animal_handler_opinion_bonus|1$ opinion with other non-Homicidal, non-Xenophobe and non-Fallen Empires per occupied Vivarium Capacity.
How to get Void Conservationists
The events, decisions and other parts of the game that add it, and how long it lasts.
Life in the StarsEventOption: “Organisms that must be protected.”Lasts until removed
ID
primal_calling_shelter_modifierVoid Conservationists: questions
What does Void Conservationists do in Stellaris?
+10% Space Fauna Ship Diplomatic Weight, - Space Fauna Ships generate +$@primal_calling_animal_handler_diplo_weight_mult|1%$ more Diplomatic Weight - +$@primal_calling_animal_handler_opinion_bonus|1$ opinion with other non-Homicidal and non-Xenophobe and non-Fallen Empires per occupied Vivarium Capacity..
How do you get the Void Conservationists modifier?
event "Life in the Stars" (option "Organisms that must be protected") and until removed.
What is the ID of Void Conservationists?
primal_calling_shelter_modifier (Stellaris 4.5.2).
From the game files · Stellaris Cygnus v4.5.2 (9776).
