
Influential Operatives
Influential Operatives is a modifier in Stellaris 4.5.2: -2 Operation Difficulty and -15% Infiltration Speed. The game adds it through the event "Hiding in Vivid Sight" (option "This could be advantageous, if managed well") for 3460 days, and 3 more places add it too.
What Influential Operatives does
- -2Operation Difficulty
- -15%Infiltration Speed
How to get Influential Operatives
The events, decisions and other parts of the game that add it, and how long it lasts.
Hiding in Vivid SightEventOption: “This could be advantageous, if managed well.”Lasts 3460 days
Hiding in Vivid SightEventOption: “This could be advantageous, if managed well.”Lasts 107 months
Hiding in Vivid SightEventOption: “This could be advantageous, if managed well.”Lasts 83 months
Hiding in Vivid SightEventOption: “This could be advantageous, if managed well.”Lasts 1480 days
In the game
Our operatives within this Spy Network are unusually popular. Their charisma ensures that Operations are made easier, but the increased risk of exposure reduces our Infiltration Speed.
ID
spynetwork_vividsightInfluential Operatives: questions
What does Influential Operatives do in Stellaris?
-2 Operation Difficulty and -15% Infiltration Speed.
How do you get the Influential Operatives modifier?
event "Hiding in Vivid Sight" (option "This could be advantageous, if managed well"), for 3460 days, event "Hiding in Vivid Sight" (option "This could be advantageous, if managed well"), for 107 months, event "Hiding in Vivid Sight" (option "This could be advantageous, if managed well"), for 83 months, event "Hiding in Vivid Sight" (option "This could be advantageous, if managed well") and for 1480 days.
What is the ID of Influential Operatives?
spynetwork_vividsight (Stellaris 4.5.2).
From the game files · Stellaris Cygnus v4.5.2 (9776).
