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Stellaris Dev Diary #375 - Notes on the Open Beta

Paradox posted "Stellaris Dev Diary #375 - Notes on the Open Beta" as a Community Announcement on the Stellaris Steam page on Mar 20, 2025 (12:00 UTC). The text below is theirs, unchanged; the label "Dev Diary" is ours, from the title.

The announcement

Paradox's text as published on Steam. Pictures stay on Steam's server; only their addresses are linked.

Picture in the original post: open on Steam's server

by Eladrin

Hi everyone!


We’ve entered our second week of the Stellaris 3.99 ‘Phoenix’ Open Beta, and if all goes according to plan are planning another update tomorrow morning with some major changes to the starting situation of your planets.
(Goodbye, primitive factory debuffs. I'd say we'll miss you, but... we won't.)

What Have We Learned So Far?

While we recognize that the early state of the Open Beta makes it difficult to provide balancing feedback, it’s proven itself invaluable already.

The Open Beta has found several issues with growth and decline - from robots causing the inevitable decline of your empire to Fallen Empires and Pre-FTL societies being doomed due to not using standard growth models. You’ve found economic death spirals and identified needs that will help our designers produce a better balanced and fun experience in the final release.


These were precisely some of the types of things I was looking for when we decided to push the Open Beta despite the early state that it was in, and I’m thankful that we did. Thank you for all of your help so far, and I hope you’ll continue to give us your feedback as we continue to update.


We will continue the twice-weekly update cadence until the end of the month, with dev livestreams every Thursday.

Mandarin “Venerable Scientist” Advisor Voice

Back when we released The Grand Archive, we created a version of the trailer in Mandarin, and it was really, really good.

Video in the original post: watch on YouTube

After such a positive reception from the Chinese Stellaris community, we decided to call the same voice actor back in to record a full Advisor set. The recordings are now complete, in time to be included as part of the Stellaris 4.0 update. It should show up in one of the next few Open Beta updates.

Video in the original post: watch on YouTube

What’s Next?

We’ll have two dev diaries next week that will be a bit meatier than this one, to flesh out some of the other things coming in the next Quarter.

See you then!

On this site

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Source: store.steampowered.com/news/app/281990. Not affiliated with Paradox Interactive.

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