
Fleet Doctrine
Fleet Doctrine is a policy in Stellaris 4.5.2 with 6 options: Spearhead Doctrine, Battle Line Doctrine, Barrage Doctrine, Strike Wing Doctrine, Ambush Doctrine, Phalanx Doctrine.
Options
Spearhead Doctrinespearhead_fleet_doctrineNo modifier: the option works through flags and scripts.
Automated ship designs close to point-blank range, the vanguard pressing a close-quarters attack while the main body provides direct fire support.
Battle Line Doctrinebattleline_fleet_doctrineNo modifier: the option works through flags and scripts.
Automated ship designs form a battle line for sustained mid-range fire, a flexible all-purpose formation.
Barrage Doctrinebarrage_fleet_doctrineNo modifier: the option works through flags and scripts.
Automated ship designs stand off to deliver long-range bombardment, with a screen shielding the firing line.
Strike Wing Doctrinestrike_wing_fleet_doctrineNo modifier: the option works through flags and scripts.
Automated ship designs launch strike craft in waves, with a screen guarding the formation.
Ambush Doctrineambush_fleet_doctrineNo modifier: the option works through flags and scripts.
Automated ship designs strike from concealment, leading with a heavy opening salvo backed by long-range fire.
Phalanx Doctrinephalanx_fleet_doctrineNo modifier: the option works through flags and scripts.
Automated ship designs hold a resilient defensive screen backed by supporting fire, prevailing through attrition.
Who has this policy
- Country type: default
In the game
Determine the tactical roles your fleet is designed to fill. Affects automated ship designs and the auto-complete function in the ship designer.
Changing policies in this category will force an update of all auto-designed ships and starbases.
ID
fleet_doctrineSource: common/policies/06_policies_fleets_and_starbases.txt, Stellaris Cygnus v4.5.2 (9776).