StellarisDB

Knightly Duties

Policy · 5 options

Knightly Duties is a policy in Stellaris 4.5.2 with 5 options: Questing Knights, Knight Commanders, Knight Commanders, Courtly Knights, Herald Knights.

Options
5
Category
society
ID
knightly_duties

Options

  • Questing Knights
    questing_knights
    • +15%Science Ship Survey Speed
    • +5%Anomaly Discovery Chance

    Our Knights will focus on the Quest and nothing else. We will seek out the Toxic God wherever it lies.

    The Quest will benefit from it.

  • Knight Commanders
    military_knights
    • +20%Home Territory Fire Rate
    • +10%Ship Fire Rate
    • +10%Army Damage
    Who can pick it
    • Owner
      • Not: Nomadic empire

    Our Knights are required to serve on the battlefield. We cannot spare our best fighters any longer.

  • Knight Commanders
    military_knights_nomad
    • +15%Ship Fire Rate
    • +10%Army Damage
    Who can pick it
    • Owner
      • Nomadic empire

    Our Knights are required to serve on the battlefield. We cannot spare our best fighters any longer.

  • Courtly Knights
    diplomats_knights
    • +10%Diplomatic Weight

    Our Knights will be sent as ambassadors to help in our diplomatic efforts.

    The Quest will benefit from it.

  • Herald Knights
    herald_knights
    • -15%Edict Cost
    • -15%Edict Upkeep
    Who can pick it
    • Owner
      • Country flag: toxoids_7090_a

    Throughout our domain, the Knights are sent to proclaim our edicts, and inspire our people.

Who has this policy

In the game

Our Knights are the elite of what our country has to offer. Loyal, devoted, honorable, they are paragons of chivalry, and if we are ready to divert them from the Quest, their many skills could be invaluable as we find our place in the galaxy.

ID

knightly_duties

Source: common/policies/00_policies.txt, Stellaris Cygnus v4.5.2 (9776).

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