
Knightly Duties
Knightly Duties is a policy in Stellaris 4.5.2 with 5 options: Questing Knights, Knight Commanders, Knight Commanders, Courtly Knights, Herald Knights.
Options
Questing Knightsquesting_knights- +15%Science Ship Survey Speed
- +5%Anomaly Discovery Chance
Our Knights will focus on the Quest and nothing else. We will seek out the Toxic God wherever it lies.
The Quest will benefit from it.
Knight Commandersmilitary_knights- +20%Home Territory Fire Rate
- +10%Ship Fire Rate
- +10%Army Damage
Who can pick it
- Owner
- Not: Nomadic empire
Our Knights are required to serve on the battlefield. We cannot spare our best fighters any longer.
Knight Commandersmilitary_knights_nomad- +15%Ship Fire Rate
- +10%Army Damage
Who can pick it
- Owner
- Nomadic empire
Our Knights are required to serve on the battlefield. We cannot spare our best fighters any longer.
Courtly Knightsdiplomats_knights- +10%Diplomatic Weight
Our Knights will be sent as ambassadors to help in our diplomatic efforts.
The Quest will benefit from it.
Herald Knightsherald_knights- -15%Edict Cost
- -15%Edict Upkeep
Who can pick it
- Owner
- Country flag: toxoids_7090_a
Throughout our domain, the Knights are sent to proclaim our edicts, and inspire our people.
Who has this policy
- Country type: default
- Origin: Knights of the Toxic God
- Not: Country flag: quest_abandoned
In the game
Our Knights are the elite of what our country has to offer. Loyal, devoted, honorable, they are paragons of chivalry, and if we are ready to divert them from the Quest, their many skills could be invaluable as we find our place in the galaxy.
ID
knightly_dutiesSource: common/policies/00_policies.txt, Stellaris Cygnus v4.5.2 (9776).