
Virtual Focus Policy
Policy · 3 options
Virtual Focus Policy is a policy in Stellaris 4.5.2 with 3 options: Virtual Research Focus, Virtual Unity Focus, Virtual Leader Focus.
Options
Virtual Research Focusvirtuality_research_focus- +80%
Physics Research Physics Research from Jobs - +80%
Society Research Society Research from Jobs - +80%
Engineering Research Engineering Research from Jobs - -50%
Unity Unity from Jobs - -50%Species Leader Exp Gain
- -1Effective Councilor Skill
A virtual mind can perceive and solve problems that might seem impossible for less advanced intelligences.
- +80%
Virtual Unity Focusvirtuality_unity_focus- +80%
Unity Unity from Jobs - -50%
Physics Research Physics Research from Jobs - -50%
Society Research Society Research from Jobs - -50%
Engineering Research Engineering Research from Jobs - -50%Species Leader Exp Gain
- -1Effective Councilor Skill
All data is beautiful, all servers are capable.
- +80%
Virtual Leader Focusvirtuality_leader_focus- +25%Species Leader Exp Gain
- +25%Council Agenda Speed
- +2Effective Councilor Skill
- -50%
Physics Research Physics Research from Jobs - -50%
Society Research Society Research from Jobs - -50%
Engineering Research Engineering Research from Jobs - -50%
Unity Unity from Jobs
Algorithm driven self improvement through deep learning subroutines.
Who has this policy
- Any of
- Tradition: Capacity Synchronization
- Country flag: synth_virtual
In the game
We can choose where to focus our concentrated computational power to best serve our interests.
ID
virtuality_focusSource: common/policies/01_policies_machine_age.txt, Stellaris Cygnus v4.5.2 (9776).