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Devolving Beam

Tier 5 society technology · Archaeostudies
SocietyTier 5ArchaeostudiesRareAncient Relics Story PackApocalypse

Devolving Beam is a rare tier 5 society technology (Archaeostudies) in Stellaris 4.5.2. Its base cost is 24,000 research. It has no prerequisite technology. It unlocks Devolving Beam. Console: research_technology tech_archaeo_pk_devolving_beam.

Devolving BeamArchaeostudies· tier 524,000
Base cost
24,000
Area
Society
Tier
5
Draw weight
20
Path from start
none
ID
tech_archaeo_pk_devolving_beam

What Devolving Beam unlocks

Everything in the game files that lists this technology as a prerequisite; “condition” marks objects that check for it in their conditions instead.

Ship component · 1

How to get Devolving Beam

Research in Stellaris is drawn: each area offers 3 cards at a time, weighted by each technology's draw weight (here 20) and its weight modifiers. Tier 5 opens after 6 tier 4 technologies of the same area. As a rare technology it is drawn less often, and some rare ones only appear after an event, a relic or a special project.

It needs no other technology.

Conditions (potential)
  • DLC: Apocalypse
  • DLC: ancrel

In the game

A colossal mind-wiping cannon which unleashes a planet-wide wave of energy, returning most sentient life to a pre-sapient state. We estimate that with additional tuning, it might also be used to wipe clean memory banks and disable robotic units.

Console command

Typed in the game's console (the ~ key); achievements are off for that game.

research_technology tech_archaeo_pk_devolving_beam
Draw weight script, as in common/technology/00_ancient_relics_tech.txt
factor = 0.50
modifier = {
	factor = @federation_perk_factor
	has_federation = yes
	federation = {
		has_federation_perk = rare_tech_boost
		any_member = {
			has_technology = tech_archaeo_pk_devolving_beam
		}
	}
}
modifier = {
	factor = 0.1
	num_buildings = {
		type = building_archaeostudies_faculty
		value < 1
		disabled = no
		in_construction = no
	}
}
modifier = {
	factor = 0.1
	NOT = {
		has_ascension_perk = ap_archaeoengineers
	}
}
modifier = {
	factor = 0
	has_ancrel = no
}
modifier = {
	factor = 0.85
	has_technology = tech_archaeoshield
	NOT = {
		has_ascension_perk = ap_archaeoengineers
	}
}
modifier = {
	factor = 0.85
	has_technology = tech_archaeoarmor
	NOT = {
		has_ascension_perk = ap_archaeoengineers
	}
}
modifier = {
	factor = 0.85
	has_technology = tech_archaeo_detection_scrambler
	NOT = {
		has_ascension_perk = ap_archaeoengineers
	}
}
modifier = {
	factor = 0.85
	has_technology = tech_archaeo_titan_beam
	NOT = {
		has_ascension_perk = ap_archaeoengineers
	}
}
modifier = {
	factor = 0.85
	has_technology = tech_archaeo_pk_devolving_beam
	NOT = {
		has_ascension_perk = ap_archaeoengineers
	}
}
modifier = {
	factor = 0.85
	has_technology = tech_archaeo_mass_drivers
	NOT = {
		has_ascension_perk = ap_archaeoengineers
	}
}
modifier = {
	factor = 0.85
	has_technology = tech_archaeo_lasers
	NOT = {
		has_ascension_perk = ap_archaeoengineers
	}
}
modifier = {
	factor = 0.85
	has_technology = tech_archaeo_point_defence
	NOT = {
		has_ascension_perk = ap_archaeoengineers
	}
}
modifier = {
	factor = 0.85
	has_technology = tech_archaeo_missiles
	NOT = {
		has_ascension_perk = ap_archaeoengineers
	}
}
modifier = {
	factor = 0.85
	has_technology = tech_archaeo_mass_accelerator
	NOT = {
		has_ascension_perk = ap_archaeoengineers
	}
}
modifier = {
	factor = 0.85
	has_technology = tech_archaeo_strike_crafts
	NOT = {
		has_ascension_perk = ap_archaeoengineers
	}
}
modifier = {
	factor = 0.85
	has_technology = tech_archaeo_rampart
	NOT = {
		has_ascension_perk = ap_archaeoengineers
	}
}
modifier = {
	factor = 0.85
	has_technology = tech_archaeo_overcharger
	NOT = {
		has_ascension_perk = ap_archaeoengineers
	}
}
modifier = {
	factor = 0.85
	has_technology = tech_archaeo_refinery
	NOT = {
		has_ascension_perk = ap_archaeoengineers
	}
}

Devolving Beam: questions

How do I get Devolving Beam in Stellaris?

It has no prerequisite: it can be drawn as one of the 3 society research options once tier 5 is open. It is a rare technology: its draw weight is low, and some are only offered after an event, a relic or a special project. It also has conditions (see Requirements on this page).

What does Devolving Beam do?

It unlocks Devolving Beam (ship component).

What is the ID of Devolving Beam?

The technology's ID is tech_archaeo_pk_devolving_beam. To get it with the console: research_technology tech_archaeo_pk_devolving_beam (Stellaris 4.5.2).

How much does Devolving Beam cost?

24,000 society research before modifiers. In game the cost grows with empire size (+0.2% per point above the base, common/defines) and the galaxy's tech cost setting.

Source: common/technology/00_ancient_relics_tech.txt and localisation/english, Stellaris Cygnus v4.5.2 (9776). Base numbers before empire-size and difficulty modifiers.

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