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Subspace Imaging Array

Tier 4 physics technology · Computing
PhysicsTier 4ComputingRare

Subspace Imaging Array is a rare tier 4 physics technology (Computing) in Stellaris 4.5.2. Its base cost is 10,000 research. It needs Arkship Mastery, Gravitic Sensors and Automated Exploration Protocols. Console: research_technology tech_arkship_system_scanner.

Subspace Imaging ArrayComputing· tier 410,000
Base cost
10,000
Area
Physics
Tier
4
Draw weight
40
Path from start
5 techs, 32,250 research
ID
tech_arkship_system_scanner

What Subspace Imaging Array does

Modifiers as the game prints them, from the technology's modifier block; then the unlock lines its research card shows.

  • Unlocks Contract Type: Deep Scan
    Deep Scan contracts let us uncover further discoveries in a system.

What Subspace Imaging Array unlocks

Everything in the game files that lists this technology as a prerequisite; “condition” marks objects that check for it in their conditions instead.

Starbase module · 1

How to get Subspace Imaging Array

Research in Stellaris is drawn: each area offers 3 cards at a time, weighted by each technology's draw weight (here 40) and its weight modifiers. Tier 4 opens after 6 tier 3 technologies of the same area. As a rare technology it is drawn less often, and some rare ones only appear after an event, a relic or a special project.

The whole research path: 5 technologies, 32,250 base research with this one
  1. Arkship Construction4,000 · tier 3
  2. Arkship Engineering5,000 · tier 3
  3. Automated Exploration Protocols1,250 · tier 1
  4. Gravitic Sensors2,000 · tier 2
  5. Arkship Mastery10,000 · tier 4
Conditions (potential)
  • Nomadic empire

In the game

The void speaks, and for those who know to listen, it whispers the secrets of the countless worlds in its embrace.

Console command

Typed in the game's console (the ~ key); achievements are off for that game.

research_technology tech_arkship_system_scanner
Draw weight script, as in common/technology/00_nomads_dlc_tech.txt
modifier = {
	factor = 2
	OR = {
		has_trait_in_council = {
			TRAIT = leader_trait_curator
		}
		has_trait_in_council = {
			TRAIT = leader_trait_spark_of_genius
		}
		has_trait_in_council = {
			TRAIT = leader_trait_spark_of_genius_2
		}
		has_trait_in_council = {
			TRAIT = leader_trait_maniacal
		}
		has_trait_in_council = {
			TRAIT = leader_trait_maniacal_2
		}
		has_trait_in_council = {
			TRAIT = leader_trait_maniacal_3
		}
	}
}
modifier = {
	factor = 2
	has_technology = tech_sensors_3
}
modifier = {
	factor = 2
	has_technology = tech_sensors_4
}
modifier = {
	factor = 5
	has_technology = tech_curator_lab
}
modifier = {
	factor = @federation_perk_factor
	has_federation = yes
	federation = {
		has_federation_perk = rare_tech_boost
		any_member = {
			has_technology = tech_arkship_system_scanner
		}
	}
}

Subspace Imaging Array: questions

How do I get Subspace Imaging Array in Stellaris?

Research Arkship Mastery, Gravitic Sensors and Automated Exploration Protocols first (5 technologies in the whole chain); then Subspace Imaging Array can be drawn as one of the 3 physics research options. It is a rare technology: its draw weight is low, and some are only offered after an event, a relic or a special project. It also has conditions (see Requirements on this page).

What does Subspace Imaging Array do?

It unlocks Arkship System Scanner (starbase module).

What is the ID of Subspace Imaging Array?

The technology's ID is tech_arkship_system_scanner. To get it with the console: research_technology tech_arkship_system_scanner (Stellaris 4.5.2).

How much does Subspace Imaging Array cost?

10,000 physics research before modifiers. In game the cost grows with empire size (+0.2% per point above the base, common/defines) and the galaxy's tech cost setting.

Source: common/technology/00_nomads_dlc_tech.txt and localisation/english, Stellaris Cygnus v4.5.2 (9776). Base numbers before empire-size and difficulty modifiers.

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