
Astral Harvesting
Astral Harvesting is a tier 2 physics technology (Particles) in Stellaris 4.5.2. Its base cost is 2,000 research. It has no prerequisite technology. It unlocks Astral Threads. Console: research_technology tech_astral_harvesting.
What Astral Harvesting unlocks
Everything in the game files that lists this technology as a prerequisite; “condition” marks objects that check for it in their conditions instead.
Astral Threads
How to get Astral Harvesting
Research in Stellaris is drawn: each area offers 3 cards at a time, weighted by each technology's draw weight (here 85) and its weight modifiers. Tier 2 opens after 6 tier 1 technologies of the same area.
It needs no other technology.
- DLC: astral planes
In the game
The harvesting of torn astral fabric along the scars of rifts in space and time is made possible with delicate modifications to our research stations.
Console command
Typed in the game's console (the ~ key); achievements are off for that game.
research_technology tech_astral_harvestingDraw weight script, as in common/technology/00_astral_planes_tech.txt
modifier = {
factor = 0
NOR = {
has_country_flag = astral_threads_found
any_system_within_border = {
OR = {
exists = astral_rift
any_system_planet = {
has_resource = {
type = astral_threads
amount > 0
}
}
}
}
AND = {
is_nomadic = yes
any_owned_nonprimary_starbase = {
is_waystation_starbase = yes
solar_system = {
OR = {
exists = astral_rift
any_system_planet = {
has_resource = {
type = astral_threads
amount > 0
}
}
}
}
}
}
any_relation = {
AND = {
is_country_type = default
has_communications = ROOT
has_technology = tech_astral_harvesting
}
}
}
}
modifier = {
factor = 2
any_system_within_border = {
OR = {
exists = astral_rift
any_system_planet = {
is_astral_scar = yes
}
}
}
}
modifier = {
factor = 2
is_nomadic = yes
any_owned_nonprimary_starbase = {
is_waystation_starbase = yes
solar_system = {
OR = {
exists = astral_rift
any_system_planet = {
is_astral_scar = yes
}
}
}
}
}Astral Harvesting: questions
How do I get Astral Harvesting in Stellaris?
It has no prerequisite: it can be drawn as one of the 3 physics research options once tier 2 is open. It also has conditions (see Requirements on this page).
What does Astral Harvesting do?
It unlocks Astral Threads (resource).
What is the ID of Astral Harvesting?
The technology's ID is tech_astral_harvesting. To get it with the console: research_technology tech_astral_harvesting (Stellaris 4.5.2).
How much does Astral Harvesting cost?
2,000 physics research before modifiers. In game the cost grows with empire size (+0.2% per point above the base, common/defines) and the galaxy's tech cost setting.
Source: common/technology/00_astral_planes_tech.txt and localisation/english, Stellaris Cygnus v4.5.2 (9776). Base numbers before empire-size and difficulty modifiers.