StellarisDB

Medical Care

Tier 0 society technology · Biology
SocietyTier 0BiologyStarting tech

Medical Care is a tier 0 society technology (Biology) in Stellaris 4.5.2. Empires start with it. It has no prerequisite technology. It unlocks Medical Center and leads to Genetic Healthcare. Console: research_technology tech_basic_health.

Medical CareBiology· tier 0start
Base cost
known at start
Area
Society
Tier
0
Draw weight
—
Path from start
none
ID
tech_basic_health

What Medical Care unlocks

Everything in the game files that lists this technology as a prerequisite; “condition” marks objects that check for it in their conditions instead.

Building · 1

How to get Medical Care

Empires that meet its conditions start with it (start_tech).

Conditions (potential)
  • Regular empire (not gestalt)
  • Not: Is individual machine

What Medical Care leads to

Technologies that list it as a prerequisite.

In the game

A micro-unit of prevention is worth a macro-unit of cure. Sometimes, however, both are needed.

Console command

Typed in the game's console (the ~ key); achievements are off for that game.

research_technology tech_basic_health

Medical Care: questions

How do I get Medical Care in Stellaris?

Every empire that meets its conditions starts with Medical Care.

What does Medical Care do?

It unlocks Medical Center (building). It leads to Genetic Healthcare.

What is the ID of Medical Care?

The technology's ID is tech_basic_health. To get it with the console: research_technology tech_basic_health (Stellaris 4.5.2).

Source: common/technology/00_soc_tech.txt and localisation/english, Stellaris Cygnus v4.5.2 (9776). Base numbers before empire-size and difficulty modifiers.

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