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Psi-Phase Field Generator

Tier 5 society technology · Psionics
SocietyTier 5PsionicsRareFirst Contact Story Pack

Psi-Phase Field Generator is a rare tier 5 society technology (Psionics) in Stellaris 4.5.2. Its base cost is 24,000 research. It needs Psi Jump Drive. It unlocks Psi-Phase Field Generator. Console: research_technology tech_cloaking_psi.

Psi-Phase Field GeneratorPsionics· tier 524,000
Base cost
24,000
Area
Society
Tier
5
Draw weight
25
Path from start
4 techs, 64,000 research
ID
tech_cloaking_psi

What Psi-Phase Field Generator does

Modifiers as the game prints them, from the technology's modifier block; then the unlock lines its research card shows.

  • Unlocks Component: Psi-Phase Field Generator
    Psi-Phase Field Generator Psi-Phase Field Generators focus the psionic potential of the ship's crew to partially phase the vessel into the Shroud. This allows the ship to remain undetected by all but the best sensor arrays, though what the crew may be forced to witness is better left unsaid.

What Psi-Phase Field Generator unlocks

Everything in the game files that lists this technology as a prerequisite; “condition” marks objects that check for it in their conditions instead.

How to get Psi-Phase Field Generator

Research in Stellaris is drawn: each area offers 3 cards at a time, weighted by each technology's draw weight (here 25) and its weight modifiers. Tier 5 opens after 6 tier 4 technologies of the same area. As a rare technology it is drawn less often, and some rare ones only appear after an event, a relic or a special project.

The whole research path: 4 technologies, 64,000 base research with this one
  1. Psionic Theory4,000 · tier 3
  2. Telepathy6,000 · tier 3
  3. Precognition Interface10,000 · tier 4
  4. Psi Jump Drive20,000 · tier 5
Conditions (potential)

In the game

Psi-Phase Field Generators focus the psionic potential of the ship's crew to partially phase the vessel into the Shroud. This allows the ship to remain undetected by all but the best sensor arrays, though what the crew may be forced to witness is better left unsaid.

Console command

Typed in the game's console (the ~ key); achievements are off for that game.

research_technology tech_cloaking_psi
Draw weight script, as in common/technology/00_first_contact_tech.txt
modifier = {
	factor = 0.1
	NOR = {
		has_trait_in_council = {
			TRAIT = leader_trait_expertise_psionics
		}
		has_trait_in_council = {
			TRAIT = leader_trait_curator
		}
		has_trait_in_council = {
			TRAIT = leader_trait_spark_of_genius
		}
		has_trait_in_council = {
			TRAIT = leader_trait_spark_of_genius_2
		}
		has_trait_in_council = {
			TRAIT = leader_trait_maniacal
		}
		has_trait_in_council = {
			TRAIT = leader_trait_maniacal_2
		}
		has_trait_in_council = {
			TRAIT = leader_trait_maniacal_3
		}
	}
}
modifier = {
	factor = @federation_perk_factor
	has_federation = yes
	federation = {
		has_federation_perk = rare_tech_boost
		any_member = {
			has_technology = tech_cloaking_psi
		}
	}
}
modifier = {
	factor = 5
	has_tradition = tr_subterfuge_adopt
}
modifier = {
	factor = 2
	has_cloaking_civic_or_origin = yes
}

Psi-Phase Field Generator: questions

How do I get Psi-Phase Field Generator in Stellaris?

Research Psi Jump Drive first (4 technologies in the whole chain); then Psi-Phase Field Generator can be drawn as one of the 3 society research options. It is a rare technology: its draw weight is low, and some are only offered after an event, a relic or a special project. It also has conditions (see Requirements on this page).

What does Psi-Phase Field Generator do?

It unlocks Psi-Phase Field Generator (ship component).

What is the ID of Psi-Phase Field Generator?

The technology's ID is tech_cloaking_psi. To get it with the console: research_technology tech_cloaking_psi (Stellaris 4.5.2).

How much does Psi-Phase Field Generator cost?

24,000 society research before modifiers. In game the cost grows with empire size (+0.2% per point above the base, common/defines) and the galaxy's tech cost setting.

Source: common/technology/00_first_contact_tech.txt and localisation/english, Stellaris Cygnus v4.5.2 (9776). Base numbers before empire-size and difficulty modifiers.

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