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Telepathy

Tier 3 society technology · Psionics
SocietyTier 3PsionicsRare

Telepathy is a rare tier 3 society technology (Psionics) in Stellaris 4.5.2. Its base cost is 6,000 research. It needs Psionic Theory. It unlocks Psionic Army and leads to 2 technologies. Console: research_technology tech_telepathy.

TelepathyPsionics· tier 36,000
Base cost
6,000
Area
Society
Tier
3
Draw weight
50
Path from start
1 techs, 10,000 research
ID
tech_telepathy

What Telepathy unlocks

Everything in the game files that lists this technology as a prerequisite; “condition” marks objects that check for it in their conditions instead.

Army · 1
  • Psionic Army

How to get Telepathy

Research in Stellaris is drawn: each area offers 3 cards at a time, weighted by each technology's draw weight (here 50) and its weight modifiers. Tier 3 opens after 6 tier 2 technologies of the same area. As a rare technology it is drawn less often, and some rare ones only appear after an event, a relic or a special project.

Conditions (potential)

What Telepathy leads to

Technologies that list it as a prerequisite.

Other names for some empires

technology_swap: the same research shows another name (and sometimes other effects) when its condition holds.

  • Telepathy
    • Machine Intelligence
  • Telepathy
    • Hive Mind
    • Not: Wilderness empire
  • Telepathy
    • Wilderness empire

In the game

Once fully adapted to the basics of Psionics, the mind is capable of connecting to other individuals, becoming something greater.

Console command

Typed in the game's console (the ~ key); achievements are off for that game.

research_technology tech_telepathy
Draw weight script, as in common/technology/00_soc_tech.txt
factor = 0.5
modifier = {
	factor = 0
	has_psionic_ascension = no
}
modifier = {
	factor = 0.50
	NOT = {
		has_trait_in_council = {
			TRAIT = leader_trait_expertise_psionics
		}
	}
}
modifier = {
	factor = @federation_perk_factor
	has_federation = yes
	federation = {
		has_federation_perk = rare_tech_boost
		any_member = {
			has_technology = tech_telepathy
		}
	}
}
modifier = {
	factor = 2
	has_ethic = ethic_spiritualist
}
modifier = {
	factor = 3
	has_ethic = ethic_fanatic_spiritualist
}
modifier = {
	factor = 3
	has_paragon_dlc = no
	any_owned_leader = {
		has_trait = leader_trait_shroudwalker
	}
}
modifier = {
	factor = 4
	OR = {
		has_trait_in_council = {
			TRAIT = leader_trait_maniacal
		}
		has_trait_in_council = {
			TRAIT = leader_trait_maniacal_2
		}
		has_trait_in_council = {
			TRAIT = leader_trait_maniacal_3
		}
	}
}

Telepathy: questions

How do I get Telepathy in Stellaris?

Research Psionic Theory first; then Telepathy can be drawn as one of the 3 society research options. It is a rare technology: its draw weight is low, and some are only offered after an event, a relic or a special project. It also has conditions (see Requirements on this page).

What does Telepathy do?

It unlocks Psionic Army (army). It leads to Precognition Interface and Thought Enforcement.

What is the ID of Telepathy?

The technology's ID is tech_telepathy. To get it with the console: research_technology tech_telepathy (Stellaris 4.5.2).

How much does Telepathy cost?

6,000 society research before modifiers. In game the cost grows with empire size (+0.2% per point above the base, common/defines) and the galaxy's tech cost setting.

Source: common/technology/00_soc_tech.txt and localisation/english, Stellaris Cygnus v4.5.2 (9776). Base numbers before empire-size and difficulty modifiers.

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