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Colonial Bureaucracy

Tier 2 society technology · Statecraft
SocietyTier 2Statecraft

Colonial Bureaucracy is a tier 2 society technology (Statecraft) in Stellaris 4.5.2. Its base cost is 2,000 research. It needs Adaptive Bureaucracy. It unlocks Administrative Park and Network Junction and leads to 3 technologies. Console: research_technology tech_colonial_bureaucracy.

Colonial BureaucracyStatecraft· tier 22,000
Base cost
2,000
Area
Society
Tier
2
Draw weight
85
Path from start
3 techs, 4,250 research
ID
tech_colonial_bureaucracy

What Colonial Bureaucracy does

Modifiers as the game prints them, from the technology's modifier block; then the unlock lines its research card shows.

  • +20Edict Fund
  • +10Base Intel Level

What Colonial Bureaucracy unlocks

Everything in the game files that lists this technology as a prerequisite; “condition” marks objects that check for it in their conditions instead.

How to get Colonial Bureaucracy

Research in Stellaris is drawn: each area offers 3 cards at a time, weighted by each technology's draw weight (here 85) and its weight modifiers. Tier 2 opens after 6 tier 1 technologies of the same area.

The whole research path: 3 technologies, 4,250 base research with this one
  1. Unified Governmentstarting tech
  2. Societal Unification1,000 · tier 1
  3. Adaptive Bureaucracy1,250 · tier 1

What Colonial Bureaucracy leads to

Technologies that list it as a prerequisite.

In the game

Local administrative developments allow for closer supervision of colonial affairs without excessively burdening central decision-making.

Console command

Typed in the game's console (the ~ key); achievements are off for that game.

research_technology tech_colonial_bureaucracy
Draw weight script, as in common/technology/00_soc_tech.txt
modifier = {
	factor = 0
	num_owned_planets < 2
}
modifier = {
	factor = 1.5
	num_owned_planets > 2
}
modifier = {
	factor = 1.5
	num_owned_planets > 3
}
modifier = {
	factor = 1.5
	num_owned_planets > 4
}

Colonial Bureaucracy: questions

How do I get Colonial Bureaucracy in Stellaris?

Research Adaptive Bureaucracy first (3 technologies in the whole chain); then Colonial Bureaucracy can be drawn as one of the 3 society research options.

What does Colonial Bureaucracy do?

It gives +20 Edict Fund and +10 Base Intel Level. It unlocks Administrative Park (building) and Network Junction (building). It leads to Galactic Bureaucracy, Quantum Firewalls and Quantum Hacking.

What is the ID of Colonial Bureaucracy?

The technology's ID is tech_colonial_bureaucracy. To get it with the console: research_technology tech_colonial_bureaucracy (Stellaris 4.5.2).

How much does Colonial Bureaucracy cost?

2,000 society research before modifiers. In game the cost grows with empire size (+0.2% per point above the base, common/defines) and the galaxy's tech cost setting.

Source: common/technology/00_soc_tech.txt and localisation/english, Stellaris Cygnus v4.5.2 (9776). Base numbers before empire-size and difficulty modifiers.

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