
Exponential Learning Theory
Exponential Learning Theory is a rare tier 5 physics technology (Computing) in Stellaris 4.5.2. Its base cost is 10,000 research. It has no prerequisite technology. Console: research_technology tech_cosmogenesis_crisis_1.
What Exponential Learning Theory does
Modifiers as the game prints them, from the technology's modifier block; then the unlock lines its research card shows.
- Unlocks Cosmogenesis Crisis Level 2Exponential Learning Theory To uncover the inner workings of reality, we must open our minds to a grander scale of thinking.
How to get Exponential Learning Theory
Research in Stellaris is drawn: each area offers 3 cards at a time, weighted by each technology's draw weight (here 0) and its weight modifiers. Tier 5 opens after 6 tier 4 technologies of the same area. As a rare technology it is drawn less often, and some rare ones only appear after an event, a relic or a special project.
It needs no other technology.
- DLC: machine age
- Ascension perk: Cosmogenesis
In the game
The radical shift in perspective required to comprehend the infinite layers of reality challenges even our most brilliant minds.
Console command
Typed in the game's console (the ~ key); achievements are off for that game.
research_technology tech_cosmogenesis_crisis_1Exponential Learning Theory: questions
How do I get Exponential Learning Theory in Stellaris?
It has no prerequisite: it can be drawn as one of the 3 physics research options once tier 5 is open. It is a rare technology: its draw weight is low, and some are only offered after an event, a relic or a special project. It also has conditions (see Requirements on this page).
What is the ID of Exponential Learning Theory?
The technology's ID is tech_cosmogenesis_crisis_1. To get it with the console: research_technology tech_cosmogenesis_crisis_1 (Stellaris 4.5.2).
How much does Exponential Learning Theory cost?
10,000 physics research before modifiers. In game the cost grows with empire size (+0.2% per point above the base, common/defines) and the galaxy's tech cost setting.
Source: common/technology/00_machine_age_tech.txt and localisation/english, Stellaris Cygnus v4.5.2 (9776). Base numbers before empire-size and difficulty modifiers.