
Theoretical Infinity Thesis
Theoretical Infinity Thesis is a rare tier 5 physics technology (Computing) in Stellaris 4.5.2. Its base cost is 100,000 research. It has no prerequisite technology. Console: research_technology tech_cosmogenesis_crisis_3.
What Theoretical Infinity Thesis does
Modifiers as the game prints them, from the technology's modifier block; then the unlock lines its research card shows.
- Unlocks Cosmogenesis Crisis Level 4Theoretical Infinity Thesis One by one, pinpricks of gravitational force will allow us to pierce through spacetime.
How to get Theoretical Infinity Thesis
Research in Stellaris is drawn: each area offers 3 cards at a time, weighted by each technology's draw weight (here 0) and its weight modifiers. Tier 5 opens after 6 tier 4 technologies of the same area. As a rare technology it is drawn less often, and some rare ones only appear after an event, a relic or a special project.
It needs no other technology.
- DLC: machine age
- Ascension perk: Cosmogenesis
In the game
Precise and incredibly minute alterations in gravity allow us to inject commands into the code of reality. Extreme caution is imperative as we learn the applications of this new and incredible tool.
Console command
Typed in the game's console (the ~ key); achievements are off for that game.
research_technology tech_cosmogenesis_crisis_3Theoretical Infinity Thesis: questions
How do I get Theoretical Infinity Thesis in Stellaris?
It has no prerequisite: it can be drawn as one of the 3 physics research options once tier 5 is open. It is a rare technology: its draw weight is low, and some are only offered after an event, a relic or a special project. It also has conditions (see Requirements on this page).
What is the ID of Theoretical Infinity Thesis?
The technology's ID is tech_cosmogenesis_crisis_3. To get it with the console: research_technology tech_cosmogenesis_crisis_3 (Stellaris 4.5.2).
How much does Theoretical Infinity Thesis cost?
100,000 physics research before modifiers. In game the cost grows with empire size (+0.2% per point above the base, common/defines) and the galaxy's tech cost setting.
Source: common/technology/00_machine_age_tech.txt and localisation/english, Stellaris Cygnus v4.5.2 (9776). Base numbers before empire-size and difficulty modifiers.