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Transcendental Innovation Department

Tier 5 physics technology · Computing
PhysicsTier 5ComputingRareDangerous

Transcendental Innovation Department is a rare dangerous tier 5 physics technology (Computing) in Stellaris 4.5.2. Its base cost is 70,000 research. It needs Quantum Innovation Nexus. Console: research_technology tech_fe_lab_2.

Transcendental Innovation DepartmentComputing· tier 570,000
Base cost
70,000
Area
Physics
Tier
5
Draw weight
20
Path from start
1 techs, 140,000 research
ID
tech_fe_lab_2

What Transcendental Innovation Department unlocks

Everything in the game files that lists this technology as a prerequisite; “condition” marks objects that check for it in their conditions instead.

How to get Transcendental Innovation Department

Research in Stellaris is drawn: each area offers 3 cards at a time, weighted by each technology's draw weight (here 20) and its weight modifiers. Tier 5 opens after 6 tier 4 technologies of the same area. As a rare technology it is drawn less often, and some rare ones only appear after an event, a relic or a special project.

In the game

This building is the apex of scientific advancement and proves this is an era of boundless innovation.

Console command

Typed in the game's console (the ~ key); achievements are off for that game.

research_technology tech_fe_lab_2
Draw weight script, as in common/technology/00_fallen_empire_tech.txt
modifier = {
	factor = 0
	NOT = {
		has_ascension_perk = ap_cosmogenesis
	}
}
modifier = {
	factor = @federation_perk_factor
	has_federation = yes
	federation = {
		has_federation_perk = rare_tech_boost
		any_member = {
			has_technology = tech_fe_lab_2
		}
	}
}

Transcendental Innovation Department: questions

How do I get Transcendental Innovation Department in Stellaris?

Research Quantum Innovation Nexus first; then Transcendental Innovation Department can be drawn as one of the 3 physics research options. It is a rare technology: its draw weight is low, and some are only offered after an event, a relic or a special project.

What does Transcendental Innovation Department do?

It unlocks Transcendental Innovation Department (building).

What is the ID of Transcendental Innovation Department?

The technology's ID is tech_fe_lab_2. To get it with the console: research_technology tech_fe_lab_2 (Stellaris 4.5.2).

How much does Transcendental Innovation Department cost?

70,000 physics research before modifiers. In game the cost grows with empire size (+0.2% per point above the base, common/defines) and the galaxy's tech cost setting.

Source: common/technology/00_fallen_empire_tech.txt and localisation/english, Stellaris Cygnus v4.5.2 (9776). Base numbers before empire-size and difficulty modifiers.

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