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Dark Matter Propulsion

Tier 5 engineering technology · Propulsion
EngineeringTier 5PropulsionRareDangerous

Dark Matter Propulsion is a rare dangerous tier 5 engineering technology (Propulsion) in Stellaris 4.5.2. Its base cost is 70,000 research. It needs Impulse Thrusters. It unlocks Dark Matter Stellar Motor Organs and Dark Matter Thrusters. Console: research_technology tech_dark_matter_propulsion.

Dark Matter PropulsionPropulsion· tier 570,000
Base cost
70,000
Area
Engineering
Tier
5
Draw weight
1
Path from start
4 techs, 84,000 research
ID
tech_dark_matter_propulsion

What Dark Matter Propulsion does

Modifiers as the game prints them, from the technology's modifier block; then the unlock lines its research card shows.

  • Unlocks Component: Dark Matter Thrusters
    Dark Matter Thrusters These ship thrusters utilize Dark Matter technology to generate propulsion in a manner that appears to defy numerous laws of physics.

What Dark Matter Propulsion unlocks

Everything in the game files that lists this technology as a prerequisite; “condition” marks objects that check for it in their conditions instead.

How to get Dark Matter Propulsion

Research in Stellaris is drawn: each area offers 3 cards at a time, weighted by each technology's draw weight (here 1) and its weight modifiers. Tier 5 opens after 6 tier 4 technologies of the same area. As a rare technology it is drawn less often, and some rare ones only appear after an event, a relic or a special project.

The whole research path: 4 technologies, 84,000 base research with this one
  1. Chemical Thrustersstarting tech
  2. Ion Thrusters2,000 · tier 2
  3. Plasma Thrusters4,000 · tier 3
  4. Impulse Thrusters8,000 · tier 4

Other names for some empires

technology_swap: the same research shows another name (and sometimes other effects) when its condition holds.

  • Dark Matter Stellar Motor Organs
    • Uses bio-ships

In the game

These ship thrusters utilize Dark Matter technology to generate propulsion in a manner that appears to defy numerous laws of physics.

Console command

Typed in the game's console (the ~ key); achievements are off for that game.

research_technology tech_dark_matter_propulsion
Draw weight script, as in common/technology/00_fallen_empire_tech.txt
modifier = {
	factor = 0
	NOR = {
		is_country_type = fallen_empire
		is_country_type = awakened_fallen_empire
	}
}

Dark Matter Propulsion: questions

How do I get Dark Matter Propulsion in Stellaris?

Research Impulse Thrusters first (4 technologies in the whole chain); then Dark Matter Propulsion can be drawn as one of the 3 engineering research options. It is a rare technology: its draw weight is low, and some are only offered after an event, a relic or a special project.

What does Dark Matter Propulsion do?

It unlocks Dark Matter Stellar Motor Organs (ship component) and Dark Matter Thrusters (ship component).

What is the ID of Dark Matter Propulsion?

The technology's ID is tech_dark_matter_propulsion. To get it with the console: research_technology tech_dark_matter_propulsion (Stellaris 4.5.2).

How much does Dark Matter Propulsion cost?

70,000 engineering research before modifiers. In game the cost grows with empire size (+0.2% per point above the base, common/defines) and the galaxy's tech cost setting.

Source: common/technology/00_fallen_empire_tech.txt and localisation/english, Stellaris Cygnus v4.5.2 (9776). Base numbers before empire-size and difficulty modifiers.

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