
Selective Defoliants
Selective Defoliants is a tier 1 society technology (New Worlds) in Stellaris 4.5.2. Its base cost is 1,250 research. It needs New Worlds Protocol. It unlocks Dense Jungle. Console: research_technology tech_dense_jungle.
What Selective Defoliants unlocks
Everything in the game files that lists this technology as a prerequisite; “condition” marks objects that check for it in their conditions instead.
Dense Jungle
How to get Selective Defoliants
Research in Stellaris is drawn: each area offers 3 cards at a time, weighted by each technology's draw weight (here 95) and its weight modifiers.
The whole research path: 2 technologies, 1,250 base research with this one
- Not: Nomadic empire
In the game
Thorough cataloging, gene sequencing, and computer modeling of exobotanical ecosystems, coupled with gene editing and dispersal mechanisms, will allow us to reshape alien plant communities to our liking.
Console command
Typed in the game's console (the ~ key); achievements are off for that game.
research_technology tech_dense_jungleDraw weight script, as in common/technology/00_soc_tech.txt
modifier = {
factor = 2
}
modifier = {
factor = 1.25
has_tradition = tr_expansion_adopt
}
modifier = {
factor = 4
has_ascension_perk = ap_mastery_of_nature
}
modifier = {
factor = 0
NOT = {
any_owned_planet = {
has_deposit = d_dense_jungle
}
}
}
modifier = {
factor = 0
num_owned_planets < 2
}Selective Defoliants: questions
How do I get Selective Defoliants in Stellaris?
Research New Worlds Protocol first (2 technologies in the whole chain); then Selective Defoliants can be drawn as one of the 3 society research options. It also has conditions (see Requirements on this page).
What does Selective Defoliants do?
It unlocks Dense Jungle (deposit).
What is the ID of Selective Defoliants?
The technology's ID is tech_dense_jungle. To get it with the console: research_technology tech_dense_jungle (Stellaris 4.5.2).
How much does Selective Defoliants cost?
1,250 society research before modifiers. In game the cost grows with empire size (+0.2% per point above the base, common/defines) and the galaxy's tech cost setting.
Source: common/technology/00_soc_tech.txt and localisation/english, Stellaris Cygnus v4.5.2 (9776). Base numbers before empire-size and difficulty modifiers.