
Enhanced Cryosleep Sedatives
Enhanced Cryosleep Sedatives is a tier 2 society technology (Biology) in Stellaris 4.5.2. Its base cost is 2,000 research. It has no prerequisite technology. Console: research_technology tech_enhanced_cryosleep_sedatives.
What Enhanced Cryosleep Sedatives does
Modifiers as the game prints them, from the technology's modifier block; then the unlock lines its research card shows.
- -30%Organic Pop Resettlement Cost
How to get Enhanced Cryosleep Sedatives
Research in Stellaris is drawn: each area offers 3 cards at a time, weighted by each technology's draw weight (here 0) and its weight modifiers. Tier 2 opens after 6 tier 1 technologies of the same area.
It needs no other technology.
In the game
Sedatives based on a rare enzyme enable enhanced cryosleep, greatly improving organic species' tolerance of long-distance space travel.
Console command
Typed in the game's console (the ~ key); achievements are off for that game.
research_technology tech_enhanced_cryosleep_sedativesEnhanced Cryosleep Sedatives: questions
How do I get Enhanced Cryosleep Sedatives in Stellaris?
It has no prerequisite: it can be drawn as one of the 3 society research options once tier 2 is open.
What does Enhanced Cryosleep Sedatives do?
It gives -30% Organic Pop Resettlement Cost.
What is the ID of Enhanced Cryosleep Sedatives?
The technology's ID is tech_enhanced_cryosleep_sedatives. To get it with the console: research_technology tech_enhanced_cryosleep_sedatives (Stellaris 4.5.2).
How much does Enhanced Cryosleep Sedatives cost?
2,000 society research before modifiers. In game the cost grows with empire size (+0.2% per point above the base, common/defines) and the galaxy's tech cost setting.
Source: common/technology/00_strange_worlds_tech.txt and localisation/english, Stellaris Cygnus v4.5.2 (9776). Base numbers before empire-size and difficulty modifiers.