
Existential Campaigns
Existential Campaigns is a rare dangerous tier 5 society technology (Military Theory) in Stellaris 4.5.2. Its base cost is 24,000 research. It needs Galactic Campaigns. Console: research_technology tech_existential_campaigns.
What Existential Campaigns does
Modifiers as the game prints them, from the technology's modifier block; then the unlock lines its research card shows.
- Unlocks Casus Belli: Existential Expulsion
How to get Existential Campaigns
Research in Stellaris is drawn: each area offers 3 cards at a time, weighted by each technology's draw weight (here 20) and its weight modifiers. Tier 5 opens after 6 tier 4 technologies of the same area. As a rare technology it is drawn less often, and some rare ones only appear after an event, a relic or a special project.
The whole research path: 3 technologies, 37,500 base research with this one
In the game
When survival itself is at stake, the very concept of war loses its meaning. These campaigns are waged not for dominion, but to secure the continued existence of our civilization.
Console command
Typed in the game's console (the ~ key); achievements are off for that game.
research_technology tech_existential_campaignsDraw weight script, as in common/technology/00_soc_tech.txt
modifier = {
factor = 0
OR = {
has_valid_civic = civic_fanatic_purifiers
has_valid_civic = civic_hive_devouring_swarm
has_valid_civic = civic_machine_terminator
}
}
modifier = {
factor = 2
has_ethic = ethic_fanatic_militarist
}
modifier = {
factor = 1.5
has_ethic = ethic_militarist
}
modifier = {
factor = 2
num_communications > 2
}
modifier = {
factor = 2
num_communications > 3
}
modifier = {
factor = 2
num_communications > 4
}
modifier = {
factor = 0
num_communications < 1
}
modifier = {
factor = 0.5
has_ethic = ethic_pacifist
}
modifier = {
factor = 0
is_fanatic_pacifist = yes
}Existential Campaigns: questions
How do I get Existential Campaigns in Stellaris?
Research Galactic Campaigns first (3 technologies in the whole chain); then Existential Campaigns can be drawn as one of the 3 society research options. It is a rare technology: its draw weight is low, and some are only offered after an event, a relic or a special project.
What is the ID of Existential Campaigns?
The technology's ID is tech_existential_campaigns. To get it with the console: research_technology tech_existential_campaigns (Stellaris 4.5.2).
How much does Existential Campaigns cost?
24,000 society research before modifiers. In game the cost grows with empire size (+0.2% per point above the base, common/defines) and the galaxy's tech cost setting.
Source: common/technology/00_soc_tech.txt and localisation/english, Stellaris Cygnus v4.5.2 (9776). Base numbers before empire-size and difficulty modifiers.