
Interstellar Campaigns
Interstellar Campaigns is a tier 2 society technology (Military Theory) in Stellaris 4.5.2. Its base cost is 3,000 research. It needs Stellar Expansion. It leads to Galactic Campaigns. Console: research_technology tech_interstellar_campaigns.
What Interstellar Campaigns does
Modifiers as the game prints them, from the technology's modifier block; then the unlock lines its research card shows.
- -10%
Claim Influence Cost - -10%War Exhaustion Gain
How to get Interstellar Campaigns
Research in Stellaris is drawn: each area offers 3 cards at a time, weighted by each technology's draw weight (here 70) and its weight modifiers. Tier 2 opens after 6 tier 1 technologies of the same area.
What Interstellar Campaigns leads to
Technologies that list it as a prerequisite.
In the game
A well-oiled war machine is the key to exerting influence on a galactic scale. Backed by the might of our military, we can lay claim to almost anything we want.
Console command
Typed in the game's console (the ~ key); achievements are off for that game.
research_technology tech_interstellar_campaignsDraw weight script, as in common/technology/00_soc_tech.txt
modifier = {
factor = 0
OR = {
has_valid_civic = civic_fanatic_purifiers
has_valid_civic = civic_hive_devouring_swarm
has_valid_civic = civic_machine_terminator
}
}
modifier = {
factor = 2
num_communications > 2
}
modifier = {
factor = 2
num_communications > 3
}
modifier = {
factor = 2
num_communications > 4
}
modifier = {
factor = 0
num_communications < 1
}Interstellar Campaigns: questions
How do I get Interstellar Campaigns in Stellaris?
Research Stellar Expansion first; then Interstellar Campaigns can be drawn as one of the 3 society research options.
What does Interstellar Campaigns do?
It gives -10% Claim Influence Cost and -10% War Exhaustion Gain. It leads to Galactic Campaigns.
What is the ID of Interstellar Campaigns?
The technology's ID is tech_interstellar_campaigns. To get it with the console: research_technology tech_interstellar_campaigns (Stellaris 4.5.2).
How much does Interstellar Campaigns cost?
3,000 society research before modifiers. In game the cost grows with empire size (+0.2% per point above the base, common/defines) and the galaxy's tech cost setting.
Source: common/technology/00_soc_tech.txt and localisation/english, Stellaris Cygnus v4.5.2 (9776). Base numbers before empire-size and difficulty modifiers.