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Interstellar Campaigns

Tier 2 society technology · Military Theory
SocietyTier 2Military Theory

Interstellar Campaigns is a tier 2 society technology (Military Theory) in Stellaris 4.5.2. Its base cost is 3,000 research. It needs Stellar Expansion. It leads to Galactic Campaigns. Console: research_technology tech_interstellar_campaigns.

Interstellar CampaignsMilitary Theory· tier 23,000
Base cost
3,000
Area
Society
Tier
2
Draw weight
70
Path from start
1 techs, 5,500 research
ID
tech_interstellar_campaigns

What Interstellar Campaigns does

Modifiers as the game prints them, from the technology's modifier block; then the unlock lines its research card shows.

  • -10%Claim Influence Cost
  • -10%War Exhaustion Gain

How to get Interstellar Campaigns

Research in Stellaris is drawn: each area offers 3 cards at a time, weighted by each technology's draw weight (here 70) and its weight modifiers. Tier 2 opens after 6 tier 1 technologies of the same area.

What Interstellar Campaigns leads to

Technologies that list it as a prerequisite.

In the game

A well-oiled war machine is the key to exerting influence on a galactic scale. Backed by the might of our military, we can lay claim to almost anything we want.

Console command

Typed in the game's console (the ~ key); achievements are off for that game.

research_technology tech_interstellar_campaigns
Draw weight script, as in common/technology/00_soc_tech.txt
modifier = {
	factor = 0
	OR = {
		has_valid_civic = civic_fanatic_purifiers
		has_valid_civic = civic_hive_devouring_swarm
		has_valid_civic = civic_machine_terminator
	}
}
modifier = {
	factor = 2
	num_communications > 2
}
modifier = {
	factor = 2
	num_communications > 3
}
modifier = {
	factor = 2
	num_communications > 4
}
modifier = {
	factor = 0
	num_communications < 1
}

Interstellar Campaigns: questions

How do I get Interstellar Campaigns in Stellaris?

Research Stellar Expansion first; then Interstellar Campaigns can be drawn as one of the 3 society research options.

What does Interstellar Campaigns do?

It gives -10% Claim Influence Cost and -10% War Exhaustion Gain. It leads to Galactic Campaigns.

What is the ID of Interstellar Campaigns?

The technology's ID is tech_interstellar_campaigns. To get it with the console: research_technology tech_interstellar_campaigns (Stellaris 4.5.2).

How much does Interstellar Campaigns cost?

3,000 society research before modifiers. In game the cost grows with empire size (+0.2% per point above the base, common/defines) and the galaxy's tech cost setting.

Source: common/technology/00_soc_tech.txt and localisation/english, Stellaris Cygnus v4.5.2 (9776). Base numbers before empire-size and difficulty modifiers.

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