
Galactic Archivism
Galactic Archivism is a tier 2 society technology (Statecraft) in Stellaris 4.5.2. Its base cost is 2,000 research. It has no prerequisite technology. It unlocks Grand Archive. Console: research_technology tech_galactic_archivism.
What Galactic Archivism unlocks
Everything in the game files that lists this technology as a prerequisite; “condition” marks objects that check for it in their conditions instead.
Arkship Grand Archivecondition
How to get Galactic Archivism
Research in Stellaris is drawn: each area offers 3 cards at a time, weighted by each technology's draw weight (here 85) and its weight modifiers. Tier 2 opens after 6 tier 1 technologies of the same area.
It needs no other technology.
- DLC: grand archive
In the game
The history of our galaxy warrants proper preservation in order to learn from those who came before us. An archive on the grandest scale would fit such a purpose.
Console command
Typed in the game's console (the ~ key); achievements are off for that game.
research_technology tech_galactic_archivismDraw weight script, as in common/technology/00_grand_archive_tech.txt
modifier = {
factor = trigger:acquired_specimen_count
}
modifier = {
factor = 2
any_neighbor_country = {
has_technology = tech_galactic_archivism
}
}
modifier = {
factor = 5
OR = {
has_trait_in_council = {
TRAIT = leader_trait_curator
}
has_modifier = curator_insight
}
}Galactic Archivism: questions
How do I get Galactic Archivism in Stellaris?
It has no prerequisite: it can be drawn as one of the 3 society research options once tier 2 is open. It also has conditions (see Requirements on this page).
What does Galactic Archivism do?
It unlocks Grand Archive (megastructure) and Arkship Grand Archive (starbase module).
What is the ID of Galactic Archivism?
The technology's ID is tech_galactic_archivism. To get it with the console: research_technology tech_galactic_archivism (Stellaris 4.5.2).
How much does Galactic Archivism cost?
2,000 society research before modifiers. In game the cost grows with empire size (+0.2% per point above the base, common/defines) and the galaxy's tech cost setting.
Source: common/technology/00_grand_archive_tech.txt and localisation/english, Stellaris Cygnus v4.5.2 (9776). Base numbers before empire-size and difficulty modifiers.