
Manifest Destiny
Manifest Destiny is a tier 4 society technology (New Worlds) in Stellaris 4.5.2. Its base cost is 10,000 research. It needs Stellar Expansion. Console: research_technology tech_manifest_destiny.
What Manifest Destiny does
Modifiers as the game prints them, from the technology's modifier block; then the unlock lines its research card shows.
- +2Station Capacity
How to get Manifest Destiny
Research in Stellaris is drawn: each area offers 3 cards at a time, weighted by each technology's draw weight (here 40) and its weight modifiers. Tier 4 opens after 6 tier 3 technologies of the same area.
In the game
We must have to courage to seize our fate and make true what was always meant to be.
Console command
Typed in the game's console (the ~ key); achievements are off for that game.
research_technology tech_manifest_destinyDraw weight script, as in common/technology/00_soc_tech.txt
modifier = {
factor = 2
num_communications > 2
}
modifier = {
factor = 2
num_communications > 3
}
modifier = {
factor = 2
num_communications > 4
}
modifier = {
factor = 0
num_communications < 1
}Manifest Destiny: questions
How do I get Manifest Destiny in Stellaris?
Research Stellar Expansion first; then Manifest Destiny can be drawn as one of the 3 society research options.
What does Manifest Destiny do?
It gives +2 Station Capacity.
What is the ID of Manifest Destiny?
The technology's ID is tech_manifest_destiny. To get it with the console: research_technology tech_manifest_destiny (Stellaris 4.5.2).
How much does Manifest Destiny cost?
10,000 society research before modifiers. In game the cost grows with empire size (+0.2% per point above the base, common/defines) and the galaxy's tech cost setting.
Source: common/technology/00_soc_tech.txt and localisation/english, Stellaris Cygnus v4.5.2 (9776). Base numbers before empire-size and difficulty modifiers.