
Maximized Productivity
Maximized Productivity is a tier 4 society technology (Statecraft) in Stellaris 4.5.2. Its base cost is 12,000 research. It needs Galactic Administration and Efficiencies of Scale. Console: research_technology tech_capital_productivity_3.
How to get Maximized Productivity
Research in Stellaris is drawn: each area offers 3 cards at a time, weighted by each technology's draw weight (here 70) and its weight modifiers. Tier 4 opens after 6 tier 3 technologies of the same area.
The whole research path: 6 technologies, 30,500 base research with this one
In the game
Continued advancements in technology allow our most developed planets to reach productivity levels unheard of in earlier times.
Console command
Typed in the game's console (the ~ key); achievements are off for that game.
research_technology tech_capital_productivity_3Draw weight script, as in common/technology/00_soc_tech.txt
factor = 1
modifier = {
factor = 0.25
NOT = {
has_tradition = tr_prosperity_finish
}
}Maximized Productivity: questions
How do I get Maximized Productivity in Stellaris?
Research Galactic Administration and Efficiencies of Scale first (6 technologies in the whole chain); then Maximized Productivity can be drawn as one of the 3 society research options.
What is the ID of Maximized Productivity?
The technology's ID is tech_capital_productivity_3. To get it with the console: research_technology tech_capital_productivity_3 (Stellaris 4.5.2).
How much does Maximized Productivity cost?
12,000 society research before modifiers. In game the cost grows with empire size (+0.2% per point above the base, common/defines) and the galaxy's tech cost setting.
Source: common/technology/00_soc_tech.txt and localisation/english, Stellaris Cygnus v4.5.2 (9776). Base numbers before empire-size and difficulty modifiers.