
Gravitational Analysis
Gravitational Analysis is a tier 5 physics technology (Computing) in Stellaris 4.5.2. Its base cost is 50,000 research. It has no prerequisite technology. Console: research_technology tech_repeatable_reduced_building_cost.
What Gravitational Analysis does
Modifiers as the game prints them, from the technology's modifier block; then the unlock lines its research card shows.
- -5%Building Cost
How to get Gravitational Analysis
Research in Stellaris is drawn: each area offers 3 cards at a time, weighted by each technology's draw weight (here 15) and its weight modifiers. Tier 5 opens after 6 tier 4 technologies of the same area.
It needs no other technology.
In the game
Increasingly powerful computation paradigms allow us to adapt individual construction projects to planetary and ultra-local gravitational conditions.
Console command
Typed in the game's console (the ~ key); achievements are off for that game.
research_technology tech_repeatable_reduced_building_costDraw weight script, as in common/technology/00_phys_tech_repeatable.txt
factor = @repatableTechFactor
Gravitational Analysis: questions
How do I get Gravitational Analysis in Stellaris?
It has no prerequisite: it can be drawn as one of the 3 physics research options once tier 5 is open.
What does Gravitational Analysis do?
It gives -5% Building Cost.
What is the ID of Gravitational Analysis?
The technology's ID is tech_repeatable_reduced_building_cost. To get it with the console: research_technology tech_repeatable_reduced_building_cost (Stellaris 4.5.2).
How much does Gravitational Analysis cost?
50,000 physics research before modifiers. In game the cost grows with empire size (+0.2% per point above the base, common/defines) and the galaxy's tech cost setting.
Source: common/technology/00_phys_tech_repeatable.txt and localisation/english, Stellaris Cygnus v4.5.2 (9776). Base numbers before empire-size and difficulty modifiers.