StellarisDB

Global Pacification

Tier 5 physics technology · Field Manipulation
PhysicsTier 5Field ManipulationRareApocalypse

Global Pacification is a rare tier 5 physics technology (Field Manipulation) in Stellaris 4.5.2. Its base cost is 24,000 research. It needs Colossi. It unlocks Global Pacifier. Console: research_technology tech_pk_shielder.

Global PacificationField Manipulation· tier 524,000
Base cost
24,000
Area
Physics
Tier
5
Draw weight
20
Path from start
2 techs, 64,000 research
ID
tech_pk_shielder

What Global Pacification unlocks

Everything in the game files that lists this technology as a prerequisite; “condition” marks objects that check for it in their conditions instead.

Ship component · 1

How to get Global Pacification

Research in Stellaris is drawn: each area offers 3 cards at a time, weighted by each technology's draw weight (here 20) and its weight modifiers. Tier 5 opens after 6 tier 4 technologies of the same area. As a rare technology it is drawn less often, and some rare ones only appear after an event, a relic or a special project.

The whole research path: 2 technologies, 64,000 base research with this one
  1. Titans16,000 · tier 5
  2. Colossi24,000 · tier 5
Conditions (potential)
  • DLC: Apocalypse
  • Country flag: colossus_project

In the game

A shielding field is deployed around a planet, creating a barrier that is permanent and impenetrable (save for some wavelengths of light).

Console command

Typed in the game's console (the ~ key); achievements are off for that game.

research_technology tech_pk_shielder
Draw weight script, as in common/technology/00_apocalypse_tech.txt
factor = 0.50
modifier = {
	factor = @federation_perk_factor
	has_federation = yes
	federation = {
		has_federation_perk = rare_tech_boost
		any_member = {
			has_technology = tech_pk_shielder
		}
	}
}
modifier = {
	factor = 0.20
	NOR = {
		has_trait_in_council = {
			TRAIT = leader_trait_maniacal
		}
		has_trait_in_council = {
			TRAIT = leader_trait_maniacal_2
		}
		has_trait_in_council = {
			TRAIT = leader_trait_maniacal_3
		}
		has_trait_in_council = {
			TRAIT = leader_trait_curator
		}
		has_trait_in_council = {
			TRAIT = leader_trait_expertise_field_manipulation
		}
	}
}
modifier = {
	factor = 2
	is_pacifist = yes
}

Global Pacification: questions

How do I get Global Pacification in Stellaris?

Research Colossi first (2 technologies in the whole chain); then Global Pacification can be drawn as one of the 3 physics research options. It is a rare technology: its draw weight is low, and some are only offered after an event, a relic or a special project. It also has conditions (see Requirements on this page).

What does Global Pacification do?

It unlocks Global Pacifier (ship component).

What is the ID of Global Pacification?

The technology's ID is tech_pk_shielder. To get it with the console: research_technology tech_pk_shielder (Stellaris 4.5.2).

How much does Global Pacification cost?

24,000 physics research before modifiers. In game the cost grows with empire size (+0.2% per point above the base, common/defines) and the galaxy's tech cost setting.

Source: common/technology/00_apocalypse_tech.txt and localisation/english, Stellaris Cygnus v4.5.2 (9776). Base numbers before empire-size and difficulty modifiers.

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