
Carrier Operations
Carrier Operations is a tier 1 engineering technology (Voidcraft) in Stellaris 4.5.2. Its base cost is 1,500 research. It has no prerequisite technology. It unlocks Basic Fighter Wing, Basic Strike Craft, Enhanced Flagella and 2 more and leads to Improved Strike Craft. Console: research_technology tech_strike_craft_1.
What Carrier Operations unlocks
Everything in the game files that lists this technology as a prerequisite; “condition” marks objects that check for it in their conditions instead.
Arkship Hangar Baycondition
Orbital Ring Hangar Baycondition
Starbase Hangar Baycondition
Waystation Hangar Baycondition
How to get Carrier Operations
Research in Stellaris is drawn: each area offers 3 cards at a time, weighted by each technology's draw weight (here 90) and its weight modifiers.
It needs no other technology.
What Carrier Operations leads to
Technologies that list it as a prerequisite.
Other names for some empires
technology_swap: the same research shows another name (and sometimes other effects) when its condition holds.
- Basic Fighter Wing
- Uses bio-ships
In the game
These manned strike craft are launched from a mothership and rely on their speed and small size to survive long enough to punch through enemy defenses.
Console command
Typed in the game's console (the ~ key); achievements are off for that game.
research_technology tech_strike_craft_1Carrier Operations: questions
How do I get Carrier Operations in Stellaris?
It has no prerequisite: it can be drawn as one of the 3 engineering research options once tier 1 is open.
What does Carrier Operations do?
It unlocks Basic Fighter Wing (ship component), Basic Strike Craft (ship component), Enhanced Flagella (ship component), Arkship Hangar Bay (starbase module), Orbital Ring Hangar Bay (starbase module), Starbase Hangar Bay (starbase module) and 3 more. It leads to Improved Strike Craft.
What is the ID of Carrier Operations?
The technology's ID is tech_strike_craft_1. To get it with the console: research_technology tech_strike_craft_1 (Stellaris 4.5.2).
How much does Carrier Operations cost?
1,500 engineering research before modifiers. In game the cost grows with empire size (+0.2% per point above the base, common/defines) and the galaxy's tech cost setting.
Source: common/technology/00_eng_tech.txt and localisation/english, Stellaris Cygnus v4.5.2 (9776). Base numbers before empire-size and difficulty modifiers.