
Subdermal Stimulation
Subdermal Stimulation is a rare tier 2 society technology (Biology) in Stellaris 4.5.2. Its base cost is 2,500 research. It needs Genome Mapping. It leads to Tracking Implants. Console: research_technology tech_subdermal_stimulation.
What Subdermal Stimulation does
Modifiers as the game prints them, from the technology's modifier block; then the unlock lines its research card shows.
- +10%Army Morale
How to get Subdermal Stimulation
Research in Stellaris is drawn: each area offers 3 cards at a time, weighted by each technology's draw weight (here 75) and its weight modifiers. Tier 2 opens after 6 tier 1 technologies of the same area. As a rare technology it is drawn less often, and some rare ones only appear after an event, a relic or a special project.
- None of
- Ethic: Gestalt Consciousness
- Civic: Oppressive Autocracy
- Is individual machine
What Subdermal Stimulation leads to
Technologies that list it as a prerequisite.
In the game
Deep-tissue implants are the latest innovation in the revolutionary overlapping of sensory engineering and entertainment experiences. "Where we're going, we won't need skin to feel!"
Console command
Typed in the game's console (the ~ key); achievements are off for that game.
research_technology tech_subdermal_stimulationDraw weight script, as in common/technology/00_soc_tech.txt
factor = 0.5
modifier = {
factor = 1.25
is_egalitarian = no
}
modifier = {
factor = @federation_perk_factor
has_federation = yes
federation = {
has_federation_perk = rare_tech_boost
any_member = {
has_technology = tech_subdermal_stimulation
}
}
}
modifier = {
factor = 2
has_relic = r_pox_sample
}Subdermal Stimulation: questions
How do I get Subdermal Stimulation in Stellaris?
Research Genome Mapping first; then Subdermal Stimulation can be drawn as one of the 3 society research options. It is a rare technology: its draw weight is low, and some are only offered after an event, a relic or a special project. It also has conditions (see Requirements on this page).
What does Subdermal Stimulation do?
It gives +10% Army Morale. It leads to Tracking Implants.
What is the ID of Subdermal Stimulation?
The technology's ID is tech_subdermal_stimulation. To get it with the console: research_technology tech_subdermal_stimulation (Stellaris 4.5.2).
How much does Subdermal Stimulation cost?
2,500 society research before modifiers. In game the cost grows with empire size (+0.2% per point above the base, common/defines) and the galaxy's tech cost setting.
Source: common/technology/00_soc_tech.txt and localisation/english, Stellaris Cygnus v4.5.2 (9776). Base numbers before empire-size and difficulty modifiers.