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Aptitude traditions

Tradition tree
5 traditionsGalactic Paragons

Aptitude is a tradition tree in Stellaris 4.5.2 with 5 traditions. Adopting it gives +1 Additional Leader Trait Options and Agenda: Leadership Conditioning. Finishing it gives +1 Leader Starting Traits and +1 Ascension Perks Unlocked. Traditions: The Empire Needs You!, Specialist Training, Psychological Profiling, Healthcare Program and Champions of the Empire. DLC: Galactic Paragons.

The Empire Needs You!Specialist TrainingPsychological ProfilingHealthcare ProgramChampions of the Empire

Adoption bonus

Aptitude Traditions
When the tree is adopted

Aptitude Traditions

  • +1Additional Leader Trait Options
Unlocks agendaLeadership Conditioning

The 5 traditions

In the order they open: a tradition needs the ones named under it (has_tradition in its possible block).

The Empire Needs You!

The Empire Needs You!

  • -25%Leader Cost
  • +1Recruitable Leaders per Class
Also called Rise from the Crowd for some empires.
Specialist Training

Specialist Training

  • Job Efficiency for Specialists per Colony Governor Skill Level: +2%
Another version — when Hive Mind
  • Job Efficiency for Complex Drones per Colony Governor Skill Level: +2%
As Software Update — when Machine Intelligence
  • Job Efficiency for Complex Drones per Colony Governor Skill Level: +2%
Psychological Profiling

Psychological Profiling

Needs The Empire Needs You!
  • -1Leader Maximum Negative Traits
  • +1Commander Capacity
  • +1Official Capacity
  • +1Scientist Capacity
Also called Behavioral Diagnostics, Memory Diagnostics for some empires.
Healthcare Program

Healthcare Program

Needs The Empire Needs You!
  • +10%Leader Lifespan
  • -25%Leader Upkeep
Also called Physical Maintenance, Preventive Maintenance for some empires.
Champions of the Empire

Champions of the Empire

Needs Specialist Training
  • +1Effective Leader Skill Level
Also called Minute Autonomy, Administrative Rights for some empires.

Completion bonus

Aptitude Traditions Finished
When all traditions are taken

Aptitude Traditions Finished

  • +1Leader Starting Traits
  • +1Ascension Perks Unlocked

Who can pick Aptitude

Read from the tree's potential block; our words where the game has no text.

  • DLC: paragon

In the game

Regular empire (not gestalt)

Our Empire can truly prosper under the guidance of strong leaders.

Hive Mind

The Collective prospers with the aid of its strongest entities.

Machine Intelligence

High leadership unit proficiency increases Empire greatness potential.

Console command

Typed in the game's console (the ~ key) as a script effect; achievements are off for that game.

effect add_tradition = tr_aptitude_adopt

Each tradition's ID is in its card's address on this page and in /raw/traditions.json.

Aptitude traditions: questions

What does the Aptitude tradition tree do?

Aptitude is a tradition tree in Stellaris 4.5.2 with 5 traditions. Adopting it gives +1 Additional Leader Trait Options and Agenda: Leadership Conditioning. Finishing it gives +1 Leader Starting Traits and +1 Ascension Perks Unlocked. Traditions: The Empire Needs You!, Specialist Training, Psychological Profiling, Healthcare Program and Champions of the Empire. DLC: Galactic Paragons.

Which Aptitude tradition comes first?

The Empire Needs You! and Specialist Training need no other tradition of the tree; the rest need the ones named under each.

How many tradition trees can I adopt?

Up to 7 (TRADITION_CATEGORIES_MAX, Stellaris 4.5.2); every finished tree's completion bonus also gives an ascension perk slot.

Source: common/tradition_categories/00_aptitude.txt, common/traditions and localisation/english, Stellaris Cygnus v4.5.2 (9776). Layout template in the game: tree_12_11.

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