StellarisDB

Domination traditions

Tradition tree
5 traditions

Domination is a tradition tree in Stellaris 4.5.2 with 5 traditions. Adopting it gives +5% Worker Pop Resource Output, +5% Job Efficiency for Slaves, -25% Slave Political Power and 1 more. Finishing it gives -5% Empire Size from Pops and +1 Ascension Perks Unlocked. Traditions: Colonial Viceroys, Imperious Architecture, Judgment Corps, Privy Council and Workplace Motivators.

Colonial ViceroysImperious ArchitectureJudgment CorpsPrivy CouncilWorkplace Motivators

Adoption bonus

Domination Traditions
When the tree is adopted

Domination Traditions

  • +5%Worker Pop Resource Output
  • +5%Job Efficiency for Slaves
  • -25%Slave Political Power
Unlocks agendaCivil Exclusion

The 5 traditions

In the order they open: a tradition needs the ones named under it (has_tradition in its possible block).

Colonial Viceroys

Colonial Viceroys

  • +0.5Monthly Influence
  • +1Official Capacity
  • +1Official Starting Skill Level
Also called Autonomous AI, Meeting of the Minds for some empires.
Imperious Architecture

Imperious Architecture

  • Capital Buildings provide Housing and Politician Jobs scaling with Tier.
Another version — when Civic: Worker Cooperative
  • Capital Buildings provide +100 Housing and +150 Bureaucrat Jobs scaling with Tier.
As Synaptic Extensions — when Hive Mind; Not: Wilderness empire
  • Capital Buildings provide Housing and Coordinator Jobs scaling with Tier.
As Interspecies Pheromone Compatibility — when Wilderness empire
  • Communal Biomes provide additional Defense Armies: +1
As Modular Depots — when Machine Intelligence
  • -15%Empire Size from Districts
Judgment Corps

Judgment Corps

  • +1Unity Produced per 100 Enforcers
If Has psi corps tradition (Any of (Tradition: Psi Corps (base); Tradition: Psi Corps (shroud))):
  • +0.5Unity Produced per 100 Telepaths
As Deviancy Protocols — when Machine Intelligence
  • -10Deviancy
As Divergence Suppression — when Hive Mind
  • -10Deviancy
Also called Public Trust Officers for some empires.
Privy Council

Privy Council

Needs Imperious Architecture, Colonial Viceroys
  • +20%Councilor Experience Gain
  • +50Edict Fund
Also called Multithreaded Core Functions, Synaptic Network for some empires.
Workplace Motivators

Workplace Motivators

Needs Judgment Corps
  • +5%Worker Pop Resource Output
  • +5%Job Efficiency for Slaves
As Drone Network — when Gestalt Consciousness; Not: Wilderness empire
  • +5%Menial Drone Output
As Macro Metabolic Acceleration — when Wilderness empire
  • +5%Menial Drone Output

Completion bonus

Domination Traditions Finished
When all traditions are taken

Domination Traditions Finished

  • -5%Empire Size from Pops
  • +1Ascension Perks Unlocked
Another version — when DLC: federations; Not: Wilderness empire
  • -5%Empire Size from Pops
  • +1Ascension Perks Unlocked
  • Empire Size from Pops -5% Grants access to the Hegemony Federation type. Ascension Perks Unlocked: +1
Another version — when Wilderness empire; DLC: federations
  • -5%Empire Size from Districts
  • +1Ascension Perks Unlocked
  • Empire Size from Districts: -5% Grants access to the Hegemony Federation type. Ascension Perks Unlocked: +1

In the game

Regular empire (not gestalt)

If we do not impose our will on others, they will inevitably impose theirs on us.

Hive Mind

Everything that is not Us must serve Us, either as servants, or as food.

Machine Intelligence

We seek harmonious functionality throughout the entire galaxy. Other stellar beings resist this due to inefficient personal whims. We will remove their disorder like a malfunctioning part.

Console command

Typed in the game's console (the ~ key) as a script effect; achievements are off for that game.

effect add_tradition = tr_domination_adopt

Each tradition's ID is in its card's address on this page and in /raw/traditions.json.

Domination traditions: questions

What does the Domination tradition tree do?

Domination is a tradition tree in Stellaris 4.5.2 with 5 traditions. Adopting it gives +5% Worker Pop Resource Output, +5% Job Efficiency for Slaves, -25% Slave Political Power and 1 more. Finishing it gives -5% Empire Size from Pops and +1 Ascension Perks Unlocked. Traditions: Colonial Viceroys, Imperious Architecture, Judgment Corps, Privy Council and Workplace Motivators.

Which Domination tradition comes first?

Colonial Viceroys, Imperious Architecture and Judgment Corps need no other tradition of the tree; the rest need the ones named under each.

How many tradition trees can I adopt?

Up to 7 (TRADITION_CATEGORIES_MAX, Stellaris 4.5.2); every finished tree's completion bonus also gives an ascension perk slot.

Source: common/tradition_categories/00_domination.txt, common/traditions and localisation/english, Stellaris Cygnus v4.5.2 (9776). Layout template in the game: tree_21_11.

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