
Adaptive Pheromones
Adaptive Pheromones is a mutations species trait in Stellaris 4.5.2 that costs no trait points. It is for Biological and Lithoid species, added later, not at species creation. It gives +5% Trader Workforce and +10% Trader Workforce.
What Adaptive Pheromones does
Modifier lines by where they apply, as the game prints them; then the trait's own effect text.
When modification offers it
species_potential_add and species_possible_add: when genetic or robotic modification shows and allows the trait (the wording is ours).
- Trait: Adaptive Mutations
- Never (switched off)
In the game
Highly adaptive pheromones can be incredibly persuasive during negotiations.
Adaptive Pheromones: questions
How many trait points does Adaptive Pheromones cost?
Adaptive Pheromones costs no trait points (common/traits, Stellaris 4.5.2).
Can I pick Adaptive Pheromones at species creation?
No — it is not offered when a species is created (initial = no); it comes from genetic or robotic modification, events or other effects.
What is the ID of Adaptive Pheromones?
trait_adaptive_trade
Source: common/traits/15_biogenesis_species_traits.txt, Stellaris Cygnus v4.5.2 (9776).