
Cranial Megatrophy
Cranial Megatrophy is a psionic species trait in Stellaris 4.5.2 that costs 4 trait points. It is for Biological and Lithoid species and can be picked when a species is created. It gives +25% Researcher Workforce and -20% Worker And Simple Drone Cat Bonus Workforce. Opposite of Intelligent and Cranial Hypertrophy.
What Cranial Megatrophy does
Modifier lines by where they apply, as the game prints them; then the trait's own effect text.
- +25%Researcher Workforce
- -20%Worker And Simple Drone Cat Bonus Workforce
Opposite traits
A species cannot have this trait together with any of these.
Who can take it
Species classes: PSIONIC
When modification offers it
species_potential_add and species_possible_add: when genetic or robotic modification shows and allows the trait (the wording is ours).
- Any of
- Requires the Gene Tailoring Technology.
- Can add or remove phenotype traits
In the game
The frame of this species' neural encasement has inflated to its ultimate biological limit.
Cranial Megatrophy: questions
How many trait points does Cranial Megatrophy cost?
Cranial Megatrophy costs 4 trait points (common/traits, Stellaris 4.5.2).
What traits are opposite to Cranial Megatrophy?
Intelligent and Cranial Hypertrophy: a species cannot have both.
Can I pick Cranial Megatrophy at species creation?
Yes, for Biological and Lithoid species.
What is the ID of Cranial Megatrophy?
trait_cranial_megatrophy
Source: common/traits/17_shroud_species_traits.txt, Stellaris Cygnus v4.5.2 (9776).