
Augmentations of the Fellowship
Augmentations of the Fellowship is a cyborg species trait in Stellaris 4.5.2 that costs no trait points. It is for Biological and Lithoid species, added later, not at species creation. It gives +10% Metallurgist Workforce, +10% Artisan Workforce and +10% Bureaucrat Workforce.
What Augmentations of the Fellowship does
Modifier lines by where they apply, as the game prints them; then the trait's own effect text.
- +10%Metallurgist Workforce
- +10%Artisan Workforce
- +10%Bureaucrat Workforce
When modification offers it
species_potential_add and species_possible_add: when genetic or robotic modification shows and allows the trait (the wording is ours).
- Never (switched off)
In the game
The Fellowship of the Hammer's uses divine augmentation to create everything the faithful need.
Augmentations of the Fellowship: questions
How many trait points does Augmentations of the Fellowship cost?
Augmentations of the Fellowship costs no trait points (common/traits, Stellaris 4.5.2).
Can I pick Augmentations of the Fellowship at species creation?
No — it is not offered when a species is created (initial = no); it comes from genetic or robotic modification, events or other effects.
What is the ID of Augmentations of the Fellowship?
trait_cyborg_creed_of_construction
Source: common/traits/10_species_traits_cyborg.txt, Stellaris Cygnus v4.5.2 (9776).