StellarisDB

Flight

Biological species trait
2 pointsBiologicalLithoidBioGenesis

Flight is a biological species trait in Stellaris 4.5.2 that costs 2 trait points. It is for Biological and Lithoid species and can be picked when a species is created. It gives +1 Effective Commander Skill Level and -30% Army Damage Taken. Opposite of Spatial Mastery.

Cost
2
At species creation
yes
Random species
yes
Species
Biological, Lithoid
ID
trait_flight

What Flight does

Modifier lines by where they apply, as the game prints them; then the trait's own effect text.

Species
  • +1Effective Commander Skill Level
  • -30%Army Damage Taken

Opposite traits

A species cannot have this trait together with any of these.

Who can take it

Species classes: AVI, ART

When modification offers it

species_potential_add and species_possible_add: when genetic or robotic modification shows and allows the trait (the wording is ours).

In the game

This species soars above the constraints of the earth, freely navigating the skies. Their cities feature unique, dense layouts, optimized for aerial inhabitants. In conflict, they prove to be elusive and difficult targets.

Flight: questions

How many trait points does Flight cost?

Flight costs 2 trait points (common/traits, Stellaris 4.5.2).

What traits are opposite to Flight?

Spatial Mastery: a species cannot have both.

Can I pick Flight at species creation?

Yes, for Biological and Lithoid species.

What is the ID of Flight?

trait_flight

Source: common/traits/15_biogenesis_species_traits.txt, Stellaris Cygnus v4.5.2 (9776).

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