StellarisDB

Spatial Mastery

Biological species trait
4 pointsBiologicalLithoidBioGenesis

Spatial Mastery is a biological species trait in Stellaris 4.5.2 that costs 4 trait points. It is for Biological and Lithoid species and can be picked when a species is created. It gives +1 Effective Leader Skill Level, -50% Army Damage Taken and -10% Pop Housing Usage. Opposite of Communal, Shelled and Flight.

Cost
4
At species creation
yes
Random species
yes
Species
Biological, Lithoid
ID
trait_spatial_mastery

What Spatial Mastery does

Modifier lines by where they apply, as the game prints them; then the trait's own effect text.

Species
  • +1Effective Leader Skill Level
  • -50%Army Damage Taken
  • -10%Pop Housing Usage

Opposite traits

A species cannot have this trait together with any of these.

Who can take it

Species classes: AVI, ART

When modification offers it

species_potential_add and species_possible_add: when genetic or robotic modification shows and allows the trait (the wording is ours).

In the game

Not only capable of flight, this species possesses unique cerebral adaptations, enabling them to instinctively process and navigate three-dimensional spaces. These abilities make them unparalleled in planning battles, surveying planets, and managing cities.

Spatial Mastery: questions

How many trait points does Spatial Mastery cost?

Spatial Mastery costs 4 trait points (common/traits, Stellaris 4.5.2).

What traits are opposite to Spatial Mastery?

Communal, Shelled and Flight: a species cannot have both.

Can I pick Spatial Mastery at species creation?

Yes, for Biological and Lithoid species.

What is the ID of Spatial Mastery?

trait_spatial_mastery

Source: common/traits/15_biogenesis_species_traits.txt, Stellaris Cygnus v4.5.2 (9776).

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