
Spatial Mastery
Spatial Mastery is a biological species trait in Stellaris 4.5.2 that costs 4 trait points. It is for Biological and Lithoid species and can be picked when a species is created. It gives +1 Effective Leader Skill Level, -50% Army Damage Taken and -10% Pop Housing Usage. Opposite of Communal, Shelled and Flight.
What Spatial Mastery does
Modifier lines by where they apply, as the game prints them; then the trait's own effect text.
- +1Effective Leader Skill Level
- -50%Army Damage Taken
- -10%Pop Housing Usage
Opposite traits
A species cannot have this trait together with any of these.
Who can take it
Species classes: AVI, ART
When modification offers it
species_potential_add and species_possible_add: when genetic or robotic modification shows and allows the trait (the wording is ours).
- Any of
- Requires the Gene Tailoring Technology.
- Can add or remove phenotype traits
In the game
Not only capable of flight, this species possesses unique cerebral adaptations, enabling them to instinctively process and navigate three-dimensional spaces. These abilities make them unparalleled in planning battles, surveying planets, and managing cities.
Spatial Mastery: questions
How many trait points does Spatial Mastery cost?
Spatial Mastery costs 4 trait points (common/traits, Stellaris 4.5.2).
What traits are opposite to Spatial Mastery?
Communal, Shelled and Flight: a species cannot have both.
Can I pick Spatial Mastery at species creation?
Yes, for Biological and Lithoid species.
What is the ID of Spatial Mastery?
trait_spatial_mastery
Source: common/traits/15_biogenesis_species_traits.txt, Stellaris Cygnus v4.5.2 (9776).