
Volatile Excretions
Volatile Excretions is a biological species trait in Stellaris 4.5.2 that costs 2 trait points. It is for Biological and Lithoid species and can be picked when a species is created. Opposite of Gaseous Byproducts, Scintillating Skin and Drake-Scaled.
What Volatile Excretions does
Modifier lines by where they apply, as the game prints them; then the trait's own effect text.
No modifier lines in the files.
Every 100
Pops working as a slave or better produces 0.01
Volatile Motes per month.
Opposite traits
A species cannot have this trait together with any of these.
Who can take it
Species classes: LITHOID
When modification offers it
species_potential_add and species_possible_add: when genetic or robotic modification shows and allows the trait (the wording is ours).
- Any of
- Requires the Gene Tailoring Technology.
- Can add or remove phenotype traits
In the game
The highly compressed spoor created by this species is unstable and contains an unbelievable amount of power.
Volatile Excretions: questions
How many trait points does Volatile Excretions cost?
Volatile Excretions costs 2 trait points (common/traits, Stellaris 4.5.2).
What traits are opposite to Volatile Excretions?
Gaseous Byproducts, Scintillating Skin and Drake-Scaled: a species cannot have both.
Can I pick Volatile Excretions at species creation?
Yes, for Biological and Lithoid species.
What is the ID of Volatile Excretions?
trait_lithoid_volatile_excretions
Source: common/traits/04_species_traits.txt, Stellaris Cygnus v4.5.2 (9776).