StellarisDB

Volatile Excretions

Biological species trait
2 pointsBiologicalLithoid

Volatile Excretions is a biological species trait in Stellaris 4.5.2 that costs 2 trait points. It is for Biological and Lithoid species and can be picked when a species is created. Opposite of Gaseous Byproducts, Scintillating Skin and Drake-Scaled.

Cost
2
At species creation
yes
Random species
yes
Species
Biological, Lithoid
ID
trait_lithoid_volatile_excretions

What Volatile Excretions does

Modifier lines by where they apply, as the game prints them; then the trait's own effect text.

No modifier lines in the files.

Every 100  Pops working as a slave or better produces 0.01  Volatile Motes per month.

Opposite traits

A species cannot have this trait together with any of these.

Who can take it

Species classes: LITHOID

When modification offers it

species_potential_add and species_possible_add: when genetic or robotic modification shows and allows the trait (the wording is ours).

In the game

The highly compressed spoor created by this species is unstable and contains an unbelievable amount of power.

Volatile Excretions: questions

How many trait points does Volatile Excretions cost?

Volatile Excretions costs 2 trait points (common/traits, Stellaris 4.5.2).

What traits are opposite to Volatile Excretions?

Gaseous Byproducts, Scintillating Skin and Drake-Scaled: a species cannot have both.

Can I pick Volatile Excretions at species creation?

Yes, for Biological and Lithoid species.

What is the ID of Volatile Excretions?

trait_lithoid_volatile_excretions

Source: common/traits/04_species_traits.txt, Stellaris Cygnus v4.5.2 (9776).

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