StellarisDB

Scintillating Skin

Biological species trait
2 pointsBiologicalLithoid

Scintillating Skin is a biological species trait in Stellaris 4.5.2 that costs 2 trait points. It is for Biological and Lithoid species and can be picked when a species is created. Opposite of Volatile Excretions, Gaseous Byproducts and Drake-Scaled.

Cost
2
At species creation
yes
Random species
yes
Species
Biological, Lithoid
ID
trait_lithoid_scintillating

What Scintillating Skin does

Modifier lines by where they apply, as the game prints them; then the trait's own effect text.

No modifier lines in the files.

Every 100  Pops working as a slave or better produces 0.01  Rare Crystals per month.

Opposite traits

A species cannot have this trait together with any of these.

Who can take it

Species classes: LITHOID

When modification offers it

species_potential_add and species_possible_add: when genetic or robotic modification shows and allows the trait (the wording is ours).

In the game

The outermost layer of this species is studded with sparkling crystals and gemstones that occasionally flake off.

Scintillating Skin: questions

How many trait points does Scintillating Skin cost?

Scintillating Skin costs 2 trait points (common/traits, Stellaris 4.5.2).

What traits are opposite to Scintillating Skin?

Volatile Excretions, Gaseous Byproducts and Drake-Scaled: a species cannot have both.

Can I pick Scintillating Skin at species creation?

Yes, for Biological and Lithoid species.

What is the ID of Scintillating Skin?

trait_lithoid_scintillating

Source: common/traits/04_species_traits.txt, Stellaris Cygnus v4.5.2 (9776).

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