
Natural Engineers
Natural Engineers is a biological species trait in Stellaris 4.5.2 that costs 1 trait point. It is for Biological and Lithoid species and can be picked when a species is created. It gives +15% Engineer Workforce. Opposite of Natural Physicists, Natural Sociologists, Nerve Stapled and Recursive Learners.
What Natural Engineers does
Modifier lines by where they apply, as the game prints them; then the trait's own effect text.
- +15%Engineer Workforce
Opposite traits
A species cannot have this trait together with any of these.
When modification offers it
species_potential_add and species_possible_add: when genetic or robotic modification shows and allows the trait (the wording is ours).
- Requires the Gene Tailoring Technology.
In the game
Members of this species have a natural inclination towards engineering and material sciences.
Natural Engineers: questions
How many trait points does Natural Engineers cost?
Natural Engineers costs 1 trait point (common/traits, Stellaris 4.5.2).
What traits are opposite to Natural Engineers?
Natural Physicists, Natural Sociologists, Nerve Stapled and Recursive Learners: a species cannot have both.
Can I pick Natural Engineers at species creation?
Yes, for Biological and Lithoid species.
What is the ID of Natural Engineers?
trait_natural_engineers
Source: common/traits/04_species_traits.txt, Stellaris Cygnus v4.5.2 (9776).