StellarisDB

Necrophage

Biological species trait
No costBiologicalLithoidNot at creation

Necrophage is a biological species trait in Stellaris 4.5.2 that costs no trait points. It is for Biological and Lithoid species, added later, not at species creation. It gives +80 Leader Lifespan, -50% Pop Growth Speed and -50% Monthly Organic Pop Growth Multiplier. Opposite of Budding, Crystallization and Polymelic.

Cost
0
At species creation
no
Random species
no
Species
Biological, Lithoid
ID
trait_necrophage

What Necrophage does

Modifier lines by where they apply, as the game prints them; then the trait's own effect text.

Species
  • +80Leader Lifespan
  • -50%Pop Growth Speed
  • -50%Monthly Organic Pop Growth Multiplier
  • -50%Pop Food Upkeep
  • -50%Pop Mineral Upkeep
  • -50%Pop Energy Upkeep
  • -50%Pop Alloy Upkeep
  • +5%Job Efficiency for Elites
  • +5%Job Efficiency for Specialists
  • -10%Job Efficiency for Workers

These Pop Output modifiers do not apply to Hive-minded Pops.

Opposite traits

A species cannot have this trait together with any of these.

0

When modification offers it

species_potential_add and species_possible_add: when genetic or robotic modification shows and allows the trait (the wording is ours).

  • Never (switched off)

In the game

This species of near-immortals procreates by consuming pops of other species.

Necrophage: questions

How many trait points does Necrophage cost?

Necrophage costs no trait points (common/traits, Stellaris 4.5.2).

What traits are opposite to Necrophage?

Budding, Crystallization and Polymelic: a species cannot have both.

Can I pick Necrophage at species creation?

No — it is not offered when a species is created (initial = no); it comes from genetic or robotic modification, events or other effects.

What is the ID of Necrophage?

trait_necrophage

Source: common/traits/02_species_traits_basic_characteristics.txt, Stellaris Cygnus v4.5.2 (9776).

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