
Necrophage
Necrophage is a biological species trait in Stellaris 4.5.2 that costs no trait points. It is for Biological and Lithoid species, added later, not at species creation. It gives +80 Leader Lifespan, -50% Pop Growth Speed and -50% Monthly Organic Pop Growth Multiplier. Opposite of Budding, Crystallization and Polymelic.
What Necrophage does
Modifier lines by where they apply, as the game prints them; then the trait's own effect text.
- +80Leader Lifespan
- -50%Pop Growth Speed
- -50%Monthly Organic Pop Growth Multiplier
- -50%
Pop Food Upkeep - -50%
Pop Mineral Upkeep - -50%
Pop Energy Upkeep - -50%
Pop Alloy Upkeep - +5%Job Efficiency for Elites
- +5%Job Efficiency for Specialists
- -10%Job Efficiency for Workers
These Pop Output modifiers do not apply to Hive-minded Pops.
Opposite traits
A species cannot have this trait together with any of these.
When modification offers it
species_potential_add and species_possible_add: when genetic or robotic modification shows and allows the trait (the wording is ours).
- Never (switched off)
In the game
This species of near-immortals procreates by consuming pops of other species.
Necrophage: questions
How many trait points does Necrophage cost?
Necrophage costs no trait points (common/traits, Stellaris 4.5.2).
What traits are opposite to Necrophage?
Budding, Crystallization and Polymelic: a species cannot have both.
Can I pick Necrophage at species creation?
No — it is not offered when a species is created (initial = no); it comes from genetic or robotic modification, events or other effects.
What is the ID of Necrophage?
trait_necrophage
Source: common/traits/02_species_traits_basic_characteristics.txt, Stellaris Cygnus v4.5.2 (9776).