
Desert Preference
Desert Preference is a biological species trait in Stellaris 4.5.2 that costs no trait points. It is for Biological, Pre-sapient and Lithoid species and can be picked when a species is created. It gives +80% Desert Habitability, +60% Arid Habitability and +60% Savanna World Habitability.
What Desert Preference does
Modifier lines by where they apply, as the game prints them; then the trait's own effect text.
- +80%Desert Habitability
- +60%Arid Habitability
- +60%Savanna World Habitability
- +20%Tropical Habitability
- +20%Continental Habitability
- +20%Tundra Habitability
- +20%Arctic Habitability
- +20%Ocean Habitability
- +20%Alpine World Habitability
When modification offers it
species_potential_add and species_possible_add: when genetic or robotic modification shows and allows the trait (the wording is ours).
- Requires the Glandular Acclimation technology.
- The Aquatic trait requires the Ocean planet preference or Wet Climate Mods.
In the game
Climate preference is determined by eons of evolution, design, or skillful genetic manipulation.
Desert Preference: questions
How many trait points does Desert Preference cost?
Desert Preference costs no trait points (common/traits, Stellaris 4.5.2).
Can I pick Desert Preference at species creation?
Yes, for Biological, Pre-sapient and Lithoid species.
What is the ID of Desert Preference?
trait_pc_desert_preference
Source: common/traits/01_species_traits_habitability.txt, Stellaris Cygnus v4.5.2 (9776).