StellarisDB

Delicious

Biological species trait
2 pointsBiologicalNot at creation

Delicious is a biological species trait in Stellaris 4.5.2 that costs 2 trait points (base cost). It is for Biological species, added later, not at species creation. It gives +100% Job Efficiency for Livestock. Opposite of Thermophile.

Cost
2 (base)
At species creation
no
Random species
no
Species
Biological
ID
trait_delicious

What Delicious does

Modifier lines by where they apply, as the game prints them; then the trait's own effect text.

Species
  • +100%Job Efficiency for Livestock

Opposite traits

A species cannot have this trait together with any of these.

0

When modification offers it

species_potential_add and species_possible_add: when genetic or robotic modification shows and allows the trait (the wording is ours).

In the game

This species has the curious evolutionary adaptation of being highly nutritious when eaten.

Delicious: questions

How many trait points does Delicious cost?

Delicious costs 2 trait points (common/traits, Stellaris 4.5.2).

What traits are opposite to Delicious?

Thermophile: a species cannot have both.

Can I pick Delicious at species creation?

No — it is not offered when a species is created (initial = no); it comes from genetic or robotic modification, events or other effects.

What is the ID of Delicious?

trait_delicious

Source: common/traits/09_ascension_traits.txt, Stellaris Cygnus v4.5.2 (9776).

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