
Ancient Dreadnought
Ancient Dreadnought is a robotic species trait in Stellaris 4.5.2 that costs 3 trait points. It is for Mechanical and Machine species, added later, not at species creation. It gives +500% Army Damage and +15% Metallurgist Workforce.
What Ancient Dreadnought does
Modifier lines by where they apply, as the game prints them; then the trait's own effect text.
- +500%Army Damage
- +15%Metallurgist Workforce
When modification offers it
species_potential_add and species_possible_add: when genetic or robotic modification shows and allows the trait (the wording is ours).
- Any of
- Can add synth traits
- from
- Technology: Artificial Administration
- Not: Policy: Outlawed
- from
- Owner is machine intelligence
- from
- Machine Intelligence
- from
- Owner is individual machine
- from
- Is individual machine
- from
- Can add synth traits
- from
- Technology: Leviathan Tech Genesis
- Country flag: harvested_dreadnought_parts
In the game
Equipped with miniaturized energy modules, there is a marked enhancement in industrial productivity and an increase in frame-integrated weaponry damage.
Ancient Dreadnought: questions
How many trait points does Ancient Dreadnought cost?
Ancient Dreadnought costs 3 trait points (common/traits, Stellaris 4.5.2).
Can I pick Ancient Dreadnought at species creation?
No — it is not offered when a species is created (initial = no); it comes from genetic or robotic modification, events or other effects.
What is the ID of Ancient Dreadnought?
trait_robot_ancient_dreadnought
Source: common/traits/05_species_traits_robotic.txt, Stellaris Cygnus v4.5.2 (9776).