
Emotion Emulators
Emotion Emulators is a robotic species trait in Stellaris 4.5.2 that costs 1 trait point. It is for Mechanical and Machine species and can be picked when a species is created. It gives +20% Influential Jobs Bonus Workforce. Opposite of Uncanny.
What Emotion Emulators does
Modifier lines by where they apply, as the game prints them; then the trait's own effect text.
- +20%Influential Jobs Bonus Workforce
Opposite traits
A species cannot have this trait together with any of these.
In the game
Complex social predictive models help autonomous units to not only emulate appropriate emotions but to elicit favorable responses from organics and synthetics alike.
Emotion Emulators: questions
How many trait points does Emotion Emulators cost?
Emotion Emulators costs 1 trait point (common/traits, Stellaris 4.5.2).
What traits are opposite to Emotion Emulators?
Uncanny: a species cannot have both.
Can I pick Emotion Emulators at species creation?
Yes, for Mechanical and Machine species.
What is the ID of Emotion Emulators?
trait_robot_emotion_emulators
Source: common/traits/05_species_traits_robotic.txt, Stellaris Cygnus v4.5.2 (9776).