StellarisDB

Engineering Core

Robotic species trait
1 pointMechanicalMachineThe Machine Age

Engineering Core is a robotic species trait in Stellaris 4.5.2 that costs 1 trait point. It is for Mechanical and Machine species and can be picked when a species is created. It gives +15% Engineer Workforce. Opposite of Physics Core, Sociology Core and Structural Awareness.

Cost
1
At species creation
yes
Random species
yes
Species
Mechanical, Machine
ID
trait_robot_artificial_engineers

What Engineering Core does

Modifier lines by where they apply, as the game prints them; then the trait's own effect text.

Species
  • +15%Engineer Workforce

Opposite traits

A species cannot have this trait together with any of these.

0

When modification offers it

species_potential_add and species_possible_add: when genetic or robotic modification shows and allows the trait (the wording is ours).

In the game

Dedicated memory cores and processing resources for engineering-related research allow faster calculations and task-completion velocity.

Engineering Core: questions

How many trait points does Engineering Core cost?

Engineering Core costs 1 trait point (common/traits, Stellaris 4.5.2).

What traits are opposite to Engineering Core?

Physics Core, Sociology Core and Structural Awareness: a species cannot have both.

Can I pick Engineering Core at species creation?

Yes, for Mechanical and Machine species.

What is the ID of Engineering Core?

trait_robot_artificial_engineers

Source: common/traits/05_species_traits_robotic.txt, Stellaris Cygnus v4.5.2 (9776).

Spotted a mistake on this page?