
Propaganda Machines
Propaganda Machines is a robotic species trait in Stellaris 4.5.2 that costs 1 trait point. It is for Mechanical and Machine species and can be picked when a species is created. It gives +15% Bureaucrat Workforce. Opposite of Quarrelsome.
What Propaganda Machines does
Modifier lines by where they apply, as the game prints them; then the trait's own effect text.
- +15%Bureaucrat Workforce
Opposite traits
A species cannot have this trait together with any of these.
When modification offers it
species_potential_add and species_possible_add: when genetic or robotic modification shows and allows the trait (the wording is ours).
- Any of
- Can add droid traits
- from
- Technology: Artificial Specialists
- Not: Policy: Outlawed
- from
- Can add synth traits
- from
- Technology: Artificial Administration
- Not: Policy: Outlawed
- from
- Owner is machine intelligence
- from
- Machine Intelligence
- from
- Owner is individual machine
- from
- Is individual machine
- from
- Can add droid traits
In the game
Units are constantly uplinked to a central stream of public service announcements and other useful information that they pass along via internal broadcasting systems.
Propaganda Machines: questions
How many trait points does Propaganda Machines cost?
Propaganda Machines costs 1 trait point (common/traits, Stellaris 4.5.2).
What traits are opposite to Propaganda Machines?
Quarrelsome: a species cannot have both.
Can I pick Propaganda Machines at species creation?
Yes, for Mechanical and Machine species.
What is the ID of Propaganda Machines?
trait_robot_propaganda_machines
Source: common/traits/05_species_traits_robotic.txt, Stellaris Cygnus v4.5.2 (9776).