
Shielded Components
Shielded Components is a robotic species trait in Stellaris 4.5.2 that costs 3 trait points. It is for Mechanical and Machine species, added later, not at species creation. It gives +30% Habitability, +5% Job Efficiency and +50 Leader Lifespan.
What Shielded Components does
Modifier lines by where they apply, as the game prints them; then the trait's own effect text.
- +30%Habitability
- +5%Job Efficiency
- +50Leader Lifespan
When modification offers it
species_potential_add and species_possible_add: when genetic or robotic modification shows and allows the trait (the wording is ours).
- Can do advanced robo modding
- from
- Any of
- Tradition: Advanced Tools
- Country flag: synth_physical
- Any of
- from
In the game
Enhanced defenses render every sub-system robust, eliminating vulnerabilities.
Shielded Components: questions
How many trait points does Shielded Components cost?
Shielded Components costs 3 trait points (common/traits, Stellaris 4.5.2).
Can I pick Shielded Components at species creation?
No — it is not offered when a species is created (initial = no); it comes from genetic or robotic modification, events or other effects.
What is the ID of Shielded Components?
trait_robot_shielded_components
Source: common/traits/05_species_traits_robotic.txt, Stellaris Cygnus v4.5.2 (9776).