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Shielded Components

Robotic species trait
3 pointsMechanicalMachineNot at creation

Shielded Components is a robotic species trait in Stellaris 4.5.2 that costs 3 trait points. It is for Mechanical and Machine species, added later, not at species creation. It gives +30% Habitability, +5% Job Efficiency and +50 Leader Lifespan.

Cost
3
At species creation
no
Random species
no
Species
Mechanical, Machine
ID
trait_robot_shielded_components

What Shielded Components does

Modifier lines by where they apply, as the game prints them; then the trait's own effect text.

Species
  • +30%Habitability
  • +5%Job Efficiency
  • +50Leader Lifespan
0

When modification offers it

species_potential_add and species_possible_add: when genetic or robotic modification shows and allows the trait (the wording is ours).

In the game

Enhanced defenses render every sub-system robust, eliminating vulnerabilities.

Shielded Components: questions

How many trait points does Shielded Components cost?

Shielded Components costs 3 trait points (common/traits, Stellaris 4.5.2).

Can I pick Shielded Components at species creation?

No — it is not offered when a species is created (initial = no); it comes from genetic or robotic modification, events or other effects.

What is the ID of Shielded Components?

trait_robot_shielded_components

Source: common/traits/05_species_traits_robotic.txt, Stellaris Cygnus v4.5.2 (9776).

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