
Sociology Core
Sociology Core is a robotic species trait in Stellaris 4.5.2 that costs 1 trait point. It is for Mechanical and Machine species and can be picked when a species is created. It gives +15% Biologist Workforce. Opposite of Physics Core, Engineering Core and Structural Awareness.
What Sociology Core does
Modifier lines by where they apply, as the game prints them; then the trait's own effect text.
- +15%Biologist Workforce
Opposite traits
A species cannot have this trait together with any of these.
When modification offers it
species_potential_add and species_possible_add: when genetic or robotic modification shows and allows the trait (the wording is ours).
- Any of
- Can add droid traits
- from
- Technology: Artificial Specialists
- Not: Policy: Outlawed
- from
- Can add synth traits
- from
- Technology: Artificial Administration
- Not: Policy: Outlawed
- from
- Owner is machine intelligence
- from
- Machine Intelligence
- from
- Owner is individual machine
- from
- Is individual machine
- from
- Can add droid traits
In the game
Advanced processing units contain dedicated sociology research algorithms for this varied and demanding field.
Sociology Core: questions
How many trait points does Sociology Core cost?
Sociology Core costs 1 trait point (common/traits, Stellaris 4.5.2).
What traits are opposite to Sociology Core?
Physics Core, Engineering Core and Structural Awareness: a species cannot have both.
Can I pick Sociology Core at species creation?
Yes, for Mechanical and Machine species.
What is the ID of Sociology Core?
trait_robot_artificial_sociologists
Source: common/traits/05_species_traits_robotic.txt, Stellaris Cygnus v4.5.2 (9776).