StellarisDB

Radiation Shields

Robotic species trait
No costMachineMechanicalNot at creation

Radiation Shields is a robotic species trait in Stellaris 4.5.2 that costs no trait points. It is for Machine and Mechanical species, added later, not at species creation. It gives +70% Tomb World Habitability, +10 Leader Lifespan and -10% Pop Housing Usage.

Cost
0
At species creation
no
Random species
no
Species
Machine, Mechanical
ID
trait_robot_survivor

What Radiation Shields does

Modifier lines by where they apply, as the game prints them; then the trait's own effect text.

Species
  • +70%Tomb World Habitability
  • +10Leader Lifespan
  • -10%Pop Housing Usage
  • -15%Pop Amenities Usage
0

When modification offers it

species_potential_add and species_possible_add: when genetic or robotic modification shows and allows the trait (the wording is ours).

  • Never (switched off)

In the game

These machines, the solitary survivors of an annihilating nuclear disaster, exhibit unparalleled resilience in the harshest environments.

Radiation Shields: questions

How many trait points does Radiation Shields cost?

Radiation Shields costs no trait points (common/traits, Stellaris 4.5.2).

Can I pick Radiation Shields at species creation?

No — it is not offered when a species is created (initial = no); it comes from genetic or robotic modification, events or other effects.

What is the ID of Radiation Shields?

trait_robot_survivor

Source: common/traits/05_species_traits_robotic.txt, Stellaris Cygnus v4.5.2 (9776).

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