
Synthetic Salvation
Synthetic Salvation is a robotic species trait in Stellaris 4.5.2 that costs no trait points. It is for Mechanical and Machine species, added later, not at species creation. It gives +50% Governing Ethics Attraction, +5% Happiness and +5% Bureaucrat Workforce.
What Synthetic Salvation does
Modifier lines by where they apply, as the game prints them; then the trait's own effect text.
- +50%Governing Ethics Attraction
- +5%Happiness
- +5%Bureaucrat Workforce
When modification offers it
species_potential_add and species_possible_add: when genetic or robotic modification shows and allows the trait (the wording is ours).
- from
- Modifier: Synthetic Dawn
- Can add synth traits
- from
- Technology: Artificial Administration
- Not: Policy: Outlawed
- from
- Always
In the game
This synthetic species has transcended its biological origins, flourishing in its newly adopted digital existence.
Synthetic Salvation: questions
How many trait points does Synthetic Salvation cost?
Synthetic Salvation costs no trait points (common/traits, Stellaris 4.5.2).
Can I pick Synthetic Salvation at species creation?
No — it is not offered when a species is created (initial = no); it comes from genetic or robotic modification, events or other effects.
What is the ID of Synthetic Salvation?
trait_robot_synthetic_dawn
Source: common/traits/05_species_traits_robotic.txt, Stellaris Cygnus v4.5.2 (9776).