
Seasonal Dormancy
Seasonal Dormancy is a biological species trait in Stellaris 4.5.2 that costs 2 trait points. It is for Biological and Lithoid species and can be picked when a species is created. It gives -15% Pop Upkeep and -60% Pop Upkeep. Opposite of Wasteful, Conservationist and Low Maintenance.
What Seasonal Dormancy does
Modifier lines by where they apply, as the game prints them; then the trait's own effect text.
- -15%Pop Upkeep
- Any of
- Is unemployed
- Is pop category: civilian
- Is pop category: maintenance drone
- -60%Pop Upkeep
Employed Pop Upkeep: -15%
- Unemployed and Denizen Pop Upkeep: -75%
Opposite traits
A species cannot have this trait together with any of these.
Who can take it
Species classes: MAM, REP
When modification offers it
species_potential_add and species_possible_add: when genetic or robotic modification shows and allows the trait (the wording is ours).
- Any of
- Requires the Gene Tailoring Technology.
- Can add or remove phenotype traits
In the game
This species has evolved on a planet with cyclical seasons that support hibernation. In the modern age, these seasonal triggers can be artificially simulated to efficiently store less productive members of society.
Seasonal Dormancy: questions
How many trait points does Seasonal Dormancy cost?
Seasonal Dormancy costs 2 trait points (common/traits, Stellaris 4.5.2).
What traits are opposite to Seasonal Dormancy?
Wasteful, Conservationist and Low Maintenance: a species cannot have both.
Can I pick Seasonal Dormancy at species creation?
Yes, for Biological and Lithoid species.
What is the ID of Seasonal Dormancy?
trait_seasonal_dormancy
Source: common/traits/15_biogenesis_species_traits.txt, Stellaris Cygnus v4.5.2 (9776).